GRID K2 vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between GRID K2 and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K2 stacks up against Radeon R7 A360, check out specs charts below.
Radeon R7 A360

Main Specs

  GRID K2 Radeon R7 A360
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs No outputs
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  • GRID K2 is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GRID K2 has 3 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GRID K2 is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GRID K2 is 20 MHz higher, than Radeon R7 A360.
  • GRID K2 and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K2 is 4997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 9−10
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 1−2
medium / 1080p 20−22 0−1
The average gaming FPS of GRID K2 in Assassin's Creed Odyssey is 3100% more, than Radeon R7 A360.

Full Specs

  GRID K2 Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK104 Meso
Type Workstation Desktop
Release date 11 May 2013 5 May 2015
Pipelines 1536 384
Core clock speed 745 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 3,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 23.52
Floating-point performance 2x 2,289 gflops 864.0 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 3.6 GB/s
Memory bandwidth 160.0 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.0
Bitcoin / BTC (SHA256) 114 Mh/s
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