GeForce GTX 960A vs GRID K220Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 960A and GRID K220Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 960A and GRID K220Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 960A
GRID K220Q

Main Specs

  GeForce GTX 960A GRID K220Q
Power consumption (TDP) 75 Watt 225 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 512 MB
Display Connectors No outputs No outputs
 
  • GRID K220Q has 200% more power consumption, than GeForce GTX 960A.
  • GeForce GTX 960A is connected by MXM-B (3.0), and GRID K220Q uses PCIe 3.0 x16 interface.
  • GRID K220Q has 510 GB more memory, than GeForce GTX 960A.
  • Both cards are used in Desktops.
  • GeForce GTX 960A is build with Maxwell architecture, and GRID K220Q - with Kepler.
  • Core clock speed of GeForce GTX 960A is 284 MHz higher, than GRID K220Q.
  • GeForce GTX 960A and GRID K220Q are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 960A is 12 MHz higher, than GRID K220Q.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 10−12
medium / 1080p 14−16 2−3
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 240% more, than GRID K220Q.

Full Specs

  GeForce GTX 960A GRID K220Q
Architecture Maxwell Kepler
Code name GM107 GK104
Type Desktop Workstation
Release date 13 March 2015 2 July 2014
Pipelines 640 1536
Core clock speed 1029 MHz 745 MHz
Boost Clock 1085 MHz
Transistor count 1,870 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 43.40 95.36
Floating-point performance 1,389 gflops 2,289 gflops
Memory bus width 128 Bit 256 Bit
Memory clock speed 5012 MHz 5000 MHz
Memory bandwidth 80.19 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 180 Mh/s