GRID K220Q vs Iris Plus Graphics 650
If you are going to buy a new graphics card and are choosing between GRID K220Q and Iris Plus Graphics 650, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K220Q stacks up against Iris Plus Graphics 650, check out specs charts below.
GRID K220Q
Iris Plus Graphics 650 is a Laptop Graphics Card
Note: Iris Plus Graphics 650 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 650 here:
Main Specs
GRID K220Q | Iris Plus Graphics 650 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 512 MB | 32 GB |
Display Connectors | No outputs | No outputs |
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- GRID K220Q has 1400% more power consumption, than Iris Plus Graphics 650.
- GRID K220Q is connected by PCIe 3.0 x16, and Iris Plus Graphics 650 uses PCIe 3.0 x1 interface.
- GRID K220Q has 480 GB more memory, than Iris Plus Graphics 650.
- GRID K220Q is used in Desktops, and Iris Plus Graphics 650 - in Laptops.
- GRID K220Q is build with Kepler architecture, and Iris Plus Graphics 650 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GRID K220Q is 445 MHz higher, than Iris Plus Graphics 650.
- GRID K220Q is manufactured by 28 nm process technology, and Iris Plus Graphics 650 - by 14 nm process technology.
Game benchmarks
high / 1080p | 1−2 | 8−9 |
ultra / 1080p | 0−1 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 18−20 |
medium / 1080p | 2−3 | 10−11 |
The average gaming FPS of Iris Plus Graphics 650 in Assassin's Creed Odyssey is 140% more, than GRID K220Q. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 3−4 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 30−33 |
medium / 1080p | 4−5 | 14−16 |
The average gaming FPS of Iris Plus Graphics 650 in Battlefield 5 is 171% more, than GRID K220Q. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID K220Q in Call of Duty: Warzone is 6% more, than Iris Plus Graphics 650. | ||
low / 768p | 110−120 | 150−160 |
medium / 768p | 85−90 | 120−130 |
ultra / 1080p | 35−40 | 60−65 |
QHD / 1440p | − | 35−40 |
4K / 2160p | 10−11 | 27−30 |
high / 768p | 60−65 | 90−95 |
The average gaming FPS of Iris Plus Graphics 650 in Counter-Strike: Global Offensive is 48% more, than GRID K220Q. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 14−16 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K220Q in Cyberpunk 2077 is 7% more, than Iris Plus Graphics 650. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 40−45 | 65−70 |
ultra / 1080p | 18−20 | 40−45 |
The average gaming FPS of Iris Plus Graphics 650 in Dota 2 is 47% more, than GRID K220Q. | ||
high / 1080p | 2−3 | 10−11 |
ultra / 1080p | 2−3 | 9−10 |
4K / 2160p | 0−1 | 4−5 |
low / 720p | 9−10 | 21−24 |
medium / 1080p | 3−4 | 10−11 |
The average gaming FPS of Iris Plus Graphics 650 in Far Cry 5 is 225% more, than GRID K220Q. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 1−2 | − |
low / 720p | 45−50 | 65−70 |
medium / 1080p | 7−8 | 27−30 |
The average gaming FPS of Iris Plus Graphics 650 in Fortnite is 80% more, than GRID K220Q. | ||
high / 1080p | 3−4 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 14−16 | 30−35 |
medium / 1080p | 5−6 | 16−18 |
The average gaming FPS of Iris Plus Graphics 650 in Forza Horizon 4 is 162% more, than GRID K220Q. | ||
low / 768p | 40−45 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 3−4 | 16−18 |
ultra / 1080p | 2−3 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Plus Graphics 650 in Grand Theft Auto V is 81% more, than GRID K220Q. | ||
high / 1080p | 1−2 | 5−6 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 3−4 | 14−16 |
medium / 1080p | 2−3 | 7−8 |
The average gaming FPS of Iris Plus Graphics 650 in Metro Exodus is 350% more, than GRID K220Q. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 55−60 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Iris Plus Graphics 650 in Minecraft is 31% more, than GRID K220Q. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Plus Graphics 650 in PLAYERUNKNOWN'S BATTLEGROUNDS is 29% more, than GRID K220Q. | ||
ultra / 1080p | 3−4 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 4−5 | 14−16 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Plus Graphics 650 in Red Dead Redemption 2 is 175% more, than GRID K220Q. | ||
low / 768p | 7−8 | 30−35 |
medium / 768p | 6−7 | 20−22 |
high / 1080p | 3−4 | 10−12 |
ultra / 1080p | − | 7−8 |
4K / 2160p | 0−1 | 6−7 |
The average gaming FPS of Iris Plus Graphics 650 in The Witcher 3: Wild Hunt is 320% more, than GRID K220Q. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 12−14 | 21−24 |
high / 768p | 30−33 | 40−45 |
The average gaming FPS of Iris Plus Graphics 650 in World of Tanks is 34% more, than GRID K220Q. |
Full Specs
GRID K220Q | Iris Plus Graphics 650 | |
Architecture | Kepler | Gen. 9.5 Kaby Lake |
Code name | GK104 | Kaby Lake GT3e |
Type | Workstation | Laptop |
Release date | 2 July 2014 | 3 January 2017 |
Pipelines | 1536 | 48 |
Core clock speed | 745 MHz | 300 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 55.20 |
Floating-point performance | 2,289 gflops | 883 gflops |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 3.0 | |
Quick Sync | + | |
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