GRID K220Q vs P106 090

If you are going to buy a new graphics card and are choosing between GRID K220Q and P106 090, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K220Q stacks up against P106 090, check out specs charts below.
GRID K220Q
P106 090

Main Specs

  GRID K220Q P106 090
Power consumption (TDP) 225 Watt 75 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 512 MB 3 GB
Display Connectors No outputs No outputs
 
  • GRID K220Q has 200% more power consumption, than P106 090.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K220Q has 509 GB more memory, than P106 090.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and P106 090 - with Pascal.
  • Core clock speed of P106 090 is 609 MHz higher, than GRID K220Q.
  • GRID K220Q is manufactured by 28 nm process technology, and P106 090 - by 16 nm process technology.
  • Memory clock speed of P106 090 is 3008 MHz higher, than GRID K220Q.

Game benchmarks

high / 1080p 1−2 14−16
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 3−4
low / 720p 10−12 30−35
medium / 1080p 2−3 18−20
The average gaming FPS of P106 090 in Assassin's Creed Odyssey is 340% more, than GRID K220Q.

Full Specs

  GRID K220Q P106 090
Architecture Kepler Pascal
Code name GK104 GP106
Type Workstation Desktop
Release date 2 July 2014 31 July 2017
Pipelines 1536 768
Core clock speed 745 MHz 1354 MHz
Boost Clock 1531 MHz
Transistor count 3,540 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 95.36 73.49
Floating-point performance 2,289 gflops 2,352 gflops
Length 250 mm
Memory bus width 256 Bit 192 Bit
Memory clock speed 5000 MHz 8008 MHz
Memory bandwidth 160.0 GB/s 192.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1