GRID K220Q vs Quadro CX

In this comparison between GRID K220Q and Quadro CX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K220Q will be the best choice, for others Quadro CX will be their preference. Study the comparison tables below and make your choice.
GRID K220Q
Quadro CX

Main Specs

  GRID K220Q Quadro CX
Power consumption (TDP) 225 Watt 150 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 512 MB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • GRID K220Q has 50% more power consumption, than Quadro CX.
  • GRID K220Q is connected by PCIe 3.0 x16, and Quadro CX uses PCIe 2.0 x16 interface.
  • Quadro CX has 1024 GB more memory, than GRID K220Q.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and Quadro CX - with Tesla 2.0.
  • Core clock speed of GRID K220Q is 143 MHz higher, than Quadro CX.
  • GRID K220Q is manufactured by 28 nm process technology, and Quadro CX - by 55 nm process technology.
  • Memory clock speed of GRID K220Q is 3400 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 1−2 1−2
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 10−12 10−12
medium / 1080p 2−3 2−3
GRID K220Q and Quadro CX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GRID K220Q Quadro CX
Architecture Kepler Tesla 2.0
Code name GK104 GT200B
Type Workstation Workstation
Release date 2 July 2014 11 November 2008
Pipelines 1536 192
Core clock speed 745 MHz 602 MHz
Transistor count 3,540 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 95.36 38.53
Floating-point performance 2,289 gflops 462.3 gflops
Length 267 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 5000 MHz 1600 MHz
Memory bandwidth 160.0 GB/s 76.8 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 1.3