GRID K220Q vs Quadro FX 4800

Find out if it is worth upgrading your current GPU setup by comparing GRID K220Q and Quadro FX 4800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K220Q and Quadro FX 4800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K220Q
Quadro FX 4800

Main Specs

  GRID K220Q Quadro FX 4800
Power consumption (TDP) 225 Watt 150 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 512 MB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • GRID K220Q has 50% more power consumption, than Quadro FX 4800.
  • GRID K220Q is connected by PCIe 3.0 x16, and Quadro FX 4800 uses PCIe 2.0 x16 interface.
  • Quadro FX 4800 has 1024 GB more memory, than GRID K220Q.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and Quadro FX 4800 - with Tesla 2.0.
  • Core clock speed of GRID K220Q is 143 MHz higher, than Quadro FX 4800.
  • GRID K220Q is manufactured by 28 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
  • Memory clock speed of GRID K220Q is 3400 MHz higher, than Quadro FX 4800.

Game benchmarks

high / 1080p 1−2 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 10−12 12−14
medium / 1080p 2−3 3−4
The average gaming FPS of Quadro FX 4800 in Assassin's Creed Odyssey is 20% more, than GRID K220Q.

Full Specs

  GRID K220Q Quadro FX 4800
Architecture Kepler Tesla 2.0
Code name GK104 GT200B
Type Workstation Workstation
Release date 2 July 2014 11 November 2008
Pipelines 1536 192
Core clock speed 745 MHz 602 MHz
Transistor count 3,540 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 95.36 38.53
Floating-point performance 2,289 gflops 462.3 gflops
Length 267 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 5000 MHz 1600 MHz
Memory bandwidth 160.0 GB/s 76.8 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 1.3