GRID K220Q vs Radeon R9 M360

In this comparison between GRID K220Q and Radeon R9 M360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K220Q will be the best choice, for others Radeon R9 M360 will be their preference. Study the comparison tables below and make your choice.
GRID K220Q
Radeon R9 M360

Main Specs

  GRID K220Q Radeon R9 M360
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 512 MB 4 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K220Q has 508 GB more memory, than Radeon R9 M360.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of Radeon R9 M360 is 155 MHz higher, than GRID K220Q.
  • GRID K220Q and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K220Q is 3875 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 1−2 8−9
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−12 18−20
medium / 1080p 2−3 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 140% more, than GRID K220Q.

Full Specs

  GRID K220Q Radeon R9 M360
Architecture Kepler GCN 1.0
Code name GK104 Tropo
Type Workstation Desktop
Release date 2 July 2014 5 May 2015
Pipelines 1536 512
Core clock speed 745 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 3,540 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 29.60
Floating-point performance 2,289 gflops 947.2 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 1125 MHz
Memory bandwidth 160.0 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8