GRID K220Q vs Radeon RX 550

When choosing between GRID K220Q and Radeon RX 550, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K220Q and Radeon RX 550.

Main Specs

  GRID K220Q Radeon RX 550
Power consumption (TDP) 225 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 512 MB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • GRID K220Q has 350% more power consumption, than Radeon RX 550.
  • GRID K220Q is connected by PCIe 3.0 x16, and Radeon RX 550 uses PCIe 3.0 x8 interface.
  • GRID K220Q has 508 GB more memory, than Radeon RX 550.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and Radeon RX 550 - with GCN 4.0.
  • Core clock speed of Radeon RX 550 is 355 MHz higher, than GRID K220Q.
  • GRID K220Q is manufactured by 28 nm process technology, and Radeon RX 550 - by 14 nm process technology.
  • Memory clock speed of Radeon RX 550 is 2000 MHz higher, than GRID K220Q.

Game benchmarks

high / 1080p 1−2 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 10−12 30−33
medium / 1080p 2−3 18−20
The average gaming FPS of Radeon RX 550 in Assassin's Creed Odyssey is 320% more, than GRID K220Q.

Full Specs

  GRID K220Q Radeon RX 550
Architecture Kepler GCN 4.0
Code name GK104 Lexa
Type Workstation Desktop
Release date 2 July 2014 20 April 2017
Pipelines 1536 512
Core clock speed 745 MHz 1100 MHz
Boost Clock 1183 MHz
Transistor count 3,540 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 37.86
Floating-point performance 2,289 gflops 1,211 gflops
Length 145 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 7000 MHz
Memory bandwidth 160.0 GB/s 112.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0
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