GRID K220Q vs UHD Graphics 630

When comparing GRID K220Q and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K220Q and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K220Q
UHD Graphics 630

Main Specs

  GRID K220Q UHD Graphics 630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Memory type GDDR5 System Shared
Maximum RAM amount 512 MB
Display Connectors No outputs No outputs
 
  • GRID K220Q has 1400% more power consumption, than UHD Graphics 630.
  • GRID K220Q is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GRID K220Q is 445 MHz higher, than UHD Graphics 630.
  • GRID K220Q is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 1−2 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 10−12 14−16
medium / 1080p 2−3 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 60% more, than GRID K220Q.

Full Specs

  GRID K220Q UHD Graphics 630
Architecture Kepler Gen. 9.5
Code name GK104 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 2 July 2014 1 October 2017
Pipelines 1536 24
Core clock speed 745 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 3,540 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 26.45
Floating-point performance 2,289 gflops 460.8 gflops
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5000 MHz
Memory bandwidth 160.0 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 3.0
Quick Sync +