GeForce GTX 260 vs GRID K240Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 260 and GRID K240Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 260 and GRID K240Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 260 GRID K240Q
Power consumption (TDP) 182 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 896 MB 1 GB
Display Connectors 2x DVI, 1x S-Video No outputs
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  • GRID K240Q has 23% more power consumption, than GeForce GTX 260.
  • GeForce GTX 260 is connected by PCIe 2.0 x16, and GRID K240Q uses PCIe 3.0 x16 interface.
  • GeForce GTX 260 has 895 GB more memory, than GRID K240Q.
  • Both cards are used in Desktops.
  • GeForce GTX 260 is build with Tesla 2.0 architecture, and GRID K240Q - with Kepler.
  • Core clock speed of GeForce GTX 260 is 497 MHz higher, than GRID K240Q.
  • GeForce GTX 260 is manufactured by 65 nm process technology, and GRID K240Q - by 28 nm process technology.
  • Memory clock speed of GRID K240Q is 4001 MHz higher, than GeForce GTX 260.

Game benchmarks

high / 1080p 3−4 10−11
ultra / 1080p 1−2 6−7
QHD / 1440p 0−1 1−2
low / 720p 14−16 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of GRID K240Q in Assassin's Creed Odyssey is 116% more, than GeForce GTX 260.

Full Specs

  GeForce GTX 260 GRID K240Q
Architecture Tesla 2.0 Kepler
Code name GT200 GK104
Type Desktop Workstation
Release date 16 June 2008 28 June 2013
Pipelines 192 1536
Core clock speed 1242 MHz 745 MHz
Transistor count 1,400 million 3,540 million
Manufacturing process technology 65 nm 28 nm
Texture fill rate 36.9 billion/sec 95.36
Floating-point performance 476.9 gflops 2,289 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 448 Bit 256 Bit
Memory clock speed 999 MHz 5000 MHz
Memory bandwidth 111.9 GB/s 160.0 GB/s
DirectX 11.1 (10_0) 12 (11_0)
Shader Model 4.0 5.1
OpenGL 2.1 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA + 3.0
CUDA cores 192
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF
Bitcoin / BTC (SHA256) 30 Mh/s
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