GRID K160Q vs GRID K240Q

When comparing GRID K160Q and GRID K240Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K160Q and GRID K240Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K160Q
GRID K240Q

Main Specs

  GRID K160Q GRID K240Q
Power consumption (TDP) 130 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID K240Q has 73% more power consumption, than GRID K160Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K160Q and GRID K240Q have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GRID K160Q and GRID K240Q are build with Kepler architecture.
  • Core clock speed of GRID K160Q is 105 MHz higher, than GRID K240Q.
  • GRID K160Q and GRID K240Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K240Q is 3218 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 1−2
low / 720p 9−10 21−24
medium / 1080p 1−2 12−14
The average gaming FPS of GRID K240Q in Assassin's Creed Odyssey is 240% more, than GRID K160Q.

Full Specs

  GRID K160Q GRID K240Q
Architecture Kepler Kepler
Code name GK107 GK104
Type Workstation Workstation
Release date 28 June 2013 28 June 2013
Pipelines 192 1536
Core clock speed 850 MHz 745 MHz
Transistor count 1,270 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 13.60 95.36
Floating-point performance 326.4 gflops 2,289 gflops
Memory bus width 128 Bit 256 Bit
Memory clock speed 1782 MHz 5000 MHz
Memory bandwidth 28.51 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0