GRID K240Q vs Quadro P400

If you are going to buy a new graphics card and are choosing between GRID K240Q and Quadro P400, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K240Q stacks up against Quadro P400, check out specs charts below.

Main Specs

  GRID K240Q Quadro P400
Power consumption (TDP) 225 Watt 30 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 3x mini-DisplayPort
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  • GRID K240Q has 650% more power consumption, than Quadro P400.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Quadro P400 has 1 GB more memory, than GRID K240Q.
  • Both cards are used in Desktops.
  • GRID K240Q is build with Kepler architecture, and Quadro P400 - with Pascal.
  • Core clock speed of Quadro P400 is 483 MHz higher, than GRID K240Q.
  • GRID K240Q is manufactured by 28 nm process technology, and Quadro P400 - by 14 nm process technology.
  • Memory clock speed of GRID K240Q is 992 MHz higher, than Quadro P400.

Game benchmarks

high / 1080p 10−11 7−8
ultra / 1080p 6−7 4−5
QHD / 1440p 1−2 0−1
low / 720p 21−24 18−20
medium / 1080p 12−14 9−10
The average gaming FPS of GRID K240Q in Assassin's Creed Odyssey is 30% more, than Quadro P400.

Full Specs

  GRID K240Q Quadro P400
Architecture Kepler Pascal
Code name GK104 GP107
Type Workstation Workstation
Release date 28 June 2013 7 February 2017
Pipelines 1536 256
Core clock speed 745 MHz 1228 MHz
Boost Clock 1252 MHz
Transistor count 3,540 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 20.03
Floating-point performance 2,289 gflops 679.9 gflops
Length 145 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 4008 MHz
Memory bandwidth 160.0 GB/s 32.06 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
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