GRID K240Q vs Radeon HD 5970

Find out if it is worth upgrading your current GPU setup by comparing GRID K240Q and Radeon HD 5970. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K240Q and Radeon HD 5970. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K240Q
Radeon HD 5970

Main Specs

  GRID K240Q Radeon HD 5970
Power consumption (TDP) 225 Watt 294 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-DisplayPort
 
  • Radeon HD 5970 has 30% more power consumption, than GRID K240Q.
  • GRID K240Q is connected by PCIe 3.0 x16, and Radeon HD 5970 uses PCIe 2.0 x16 interface.
  • GRID K240Q and Radeon HD 5970 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GRID K240Q is build with Kepler architecture, and Radeon HD 5970 - with TeraScale 2.
  • Core clock speed of GRID K240Q is 20 MHz higher, than Radeon HD 5970.
  • GRID K240Q is manufactured by 28 nm process technology, and Radeon HD 5970 - by 40 nm process technology.
  • Memory clock speed of GRID K240Q is 1000 MHz higher, than Radeon HD 5970.

Game benchmarks

high / 1080p 10−11 10−12
ultra / 1080p 6−7 6−7
QHD / 1440p 1−2 1−2
low / 720p 21−24 24−27
medium / 1080p 12−14 14−16
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 10% more, than GRID K240Q.

Full Specs

  GRID K240Q Radeon HD 5970
Architecture Kepler TeraScale 2
Code name GK104 Hemlock
Type Workstation Desktop
Release date 28 June 2013 18 November 2009
Pipelines 1536 1600
Core clock speed 745 MHz 725 MHz
Transistor count 3,540 million 2,154 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 58.00
Floating-point performance 2,289 gflops 2x 2,320.0 gflops
Length 305 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 4000 MHz
Memory bandwidth 160.0 GB/s 128.0 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.0