FireStream 9270 vs GRID K260Q

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and GRID K260Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and GRID K260Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9270
GRID K260Q

Main Specs

  FireStream 9270 GRID K260Q
Power consumption (TDP) 160 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI No outputs
 
  • GRID K260Q has 40% more power consumption, than FireStream 9270.
  • FireStream 9270 is connected by PCIe 2.0 x16, and GRID K260Q uses PCIe 3.0 x16 interface.
  • FireStream 9270 and GRID K260Q have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and GRID K260Q - with Kepler.
  • Core clock speed of FireStream 9270 is 5 MHz higher, than GRID K260Q.
  • FireStream 9270 is manufactured by 55 nm process technology, and GRID K260Q - by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 1400 MHz higher, than FireStream 9270.

Game benchmarks

high / 1080p 5−6 14−16
ultra / 1080p 2−3 9−10
QHD / 1440p 2−3 3−4
low / 720p 14−16 30−35
medium / 1080p 7−8 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 150% more, than FireStream 9270.

Full Specs

  FireStream 9270 GRID K260Q
Architecture TeraScale Kepler
Code name RV770 GK104
Type Desktop Workstation
Release date 13 November 2008 28 June 2013
Pipelines 800 1536
Core clock speed 750 MHz 745 MHz
Transistor count 956 million 3,540 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 30.00 95.36
Floating-point performance 1,200.0 gflops 2,289 gflops
Memory bus width 256 Bit 256 Bit
Memory clock speed 3600 MHz 5000 MHz
Memory bandwidth 115.2 GB/s 160.0 GB/s
DirectX 10.1 (10_1) 12 (11_0)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 3.0