FireStream 9370 vs GRID K260Q

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9370 and GRID K260Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9370 and GRID K260Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9370
GRID K260Q

Main Specs

  FireStream 9370 GRID K260Q
Power consumption (TDP) 225 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors 1x DisplayPort No outputs
 
  • Both graphics cards have the same power consumption of 225 Watt.
  • FireStream 9370 is connected by PCIe 2.0 x16, and GRID K260Q uses PCIe 3.0 x16 interface.
  • FireStream 9370 has 2 GB more memory, than GRID K260Q.
  • Both cards are used in Desktops.
  • FireStream 9370 is build with TeraScale 2 architecture, and GRID K260Q - with Kepler.
  • Core clock speed of FireStream 9370 is 80 MHz higher, than GRID K260Q.
  • FireStream 9370 is manufactured by 40 nm process technology, and GRID K260Q - by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 400 MHz higher, than FireStream 9370.

Game benchmarks

high / 1080p 12−14 14−16
ultra / 1080p 7−8 9−10
QHD / 1440p 2−3 3−4
low / 720p 27−30 30−35
medium / 1080p 16−18 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 15% more, than FireStream 9370.

Full Specs

  FireStream 9370 GRID K260Q
Architecture TeraScale 2 Kepler
Code name Cypress GK104
Type Desktop Workstation
Release date 23 June 2010 28 June 2013
Pipelines 1600 1536
Core clock speed 825 MHz 745 MHz
Transistor count 2,154 million 3,540 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 66.00 95.36
Floating-point performance 2,640.0 gflops 2,289 gflops
Length 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 4600 MHz 5000 MHz
Memory bandwidth 147.2 GB/s 160.0 GB/s
DirectX 11.2 (11_0) 12 (11_0)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.1.126
CUDA 3.0