GeForce 820A vs GRID K260Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce 820A and GRID K260Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 820A and GRID K260Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 820A
GRID K260Q

Main Specs

  GeForce 820A GRID K260Q
Power consumption (TDP) 15 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K260Q has 1400% more power consumption, than GeForce 820A.
  • GeForce 820A is connected by PCIe 2.0 x16, and GRID K260Q uses PCIe 3.0 x16 interface.
  • GRID K260Q has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and GRID K260Q - with Kepler.
  • Core clock speed of GeForce 820A is 30 MHz higher, than GRID K260Q.
  • GeForce 820A and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 3200 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 9−10
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−35
medium / 1080p 0−1 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 3100% more, than GeForce 820A.

Full Specs

  GeForce 820A GRID K260Q
Architecture Fermi 2.0 Kepler
Code name GF117 GK104
Type Desktop Workstation
Release date 17 March 2014 28 June 2013
Pipelines 96 1536
Core clock speed 775 MHz 745 MHz
Transistor count 585 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 12.40 95.36
Floating-point performance 297.6 gflops 2,289 gflops
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 5000 MHz
Memory bandwidth 14.4 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 3.0