GeForce GT 740 vs GRID K260Q

If you are going to buy a new graphics card and are choosing between GeForce GT 740 and GRID K260Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 740 stacks up against GRID K260Q, check out specs charts below.

Main Specs

  GeForce GT 740 GRID K260Q
Power consumption (TDP) 64 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GRID K260Q has 251% more power consumption, than GeForce GT 740.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K260Q has 1 GB more memory, than GeForce GT 740.
  • Both cards are used in Desktops.
  • GeForce GT 740 and GRID K260Q are build with Kepler architecture.
  • Core clock speed of GeForce GT 740 is 248 MHz higher, than GRID K260Q.
  • GeForce GT 740 and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GT 740 is 12 MHz higher, than GRID K260Q.

Game benchmarks

high / 1080p 7−8 14−16
ultra / 1080p 4−5 9−10
QHD / 1440p 0−1 3−4
low / 720p 16−18 30−35
medium / 1080p 8−9 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 111% more, than GeForce GT 740.

Full Specs

  GeForce GT 740 GRID K260Q
Architecture Kepler Kepler
Code name GK107 GK104
Type Desktop Workstation
Release date 29 May 2014 28 June 2013
Pipelines 384 1536
Core clock speed 993 MHz 745 MHz
Transistor count 1,270 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 31.78 95.36
Floating-point performance 762.6 gflops 2,289 gflops
Length 145 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 5012 MHz 5000 MHz
Memory bandwidth 80.19 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0
Bitcoin / BTC (SHA256) 25 Mh/s
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