GeForce GTX 480M SLI vs GRID K260Q
When comparing GeForce GTX 480M SLI and GRID K260Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 480M SLI and GRID K260Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K260Q
GeForce GTX 480M SLI is a Laptop Graphics Card
Note: GeForce GTX 480M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 480M SLI here:
Main Specs
GeForce GTX 480M SLI | GRID K260Q | |
Power consumption (TDP) | 100 Watt | 225 Watt |
Interface | PCIe 3.0 x16 | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | No outputs | |
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- GRID K260Q has 125% more power consumption, than GeForce GTX 480M SLI.
- GeForce GTX 480M SLI has 2 GB more memory, than GRID K260Q.
- GeForce GTX 480M SLI is used in Laptops, and GRID K260Q - in Desktops.
- GeForce GTX 480M SLI is build with Fermi architecture, and GRID K260Q - with Kepler.
- Core clock speed of GRID K260Q is 320 MHz higher, than GeForce GTX 480M SLI.
- GeForce GTX 480M SLI is manufactured by 40 nm process technology, and GRID K260Q - by 28 nm process technology.
- Memory clock speed of GRID K260Q is 3800 MHz higher, than GeForce GTX 480M SLI.
Game benchmarks
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 4−5 | 3−4 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 20−22 | 18−20 |
The average gaming FPS of GeForce GTX 480M SLI in Assassin's Creed Odyssey is 6% more, than GRID K260Q. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 9−10 | 7−8 |
4K / 2160p | 6−7 | 5−6 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 27−30 | 27−30 |
The average gaming FPS of GeForce GTX 480M SLI in Battlefield 5 is 8% more, than GRID K260Q. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 480M SLI and GRID K260Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 210−220 |
medium / 768p | 180−190 | 180−190 |
ultra / 1080p | 100−110 | 95−100 |
QHD / 1440p | 55−60 | 50−55 |
4K / 2160p | 30−35 | 30−33 |
high / 768p | 140−150 | 140−150 |
The average gaming FPS of GeForce GTX 480M SLI in Counter-Strike: Global Offensive is 1% more, than GRID K260Q. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 480M SLI and GRID K260Q have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 110−120 | 110−120 |
medium / 768p | 95−100 | 90−95 |
ultra / 1080p | 65−70 | 60−65 |
The average gaming FPS of GeForce GTX 480M SLI in Dota 2 is 3% more, than GRID K260Q. | ||
high / 1080p | 18−20 | 18−20 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 6−7 |
low / 720p | 40−45 | 35−40 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce GTX 480M SLI in Far Cry 5 is 10% more, than GRID K260Q. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 20−22 | 18−20 |
QHD / 1440p | 16−18 | 16−18 |
low / 720p | 100−110 | 95−100 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of GeForce GTX 480M SLI in Fortnite is 7% more, than GRID K260Q. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 21−24 | 20−22 |
QHD / 1440p | 10−11 | 9−10 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 30−35 | 27−30 |
The average gaming FPS of GeForce GTX 480M SLI in Forza Horizon 4 is 11% more, than GRID K260Q. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 80−85 | 75−80 |
high / 1080p | 30−35 | 30−33 |
ultra / 1080p | 12−14 | 12−14 |
QHD / 1440p | 4−5 | 3−4 |
The average gaming FPS of GeForce GTX 480M SLI in Grand Theft Auto V is 7% more, than GRID K260Q. | ||
high / 1080p | 10−11 | 9−10 |
ultra / 1080p | 8−9 | 7−8 |
4K / 2160p | 3−4 | 2−3 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GTX 480M SLI in Metro Exodus is 16% more, than GRID K260Q. | ||
low / 768p | 110−120 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 100−110 | 100−110 |
GeForce GTX 480M SLI and GRID K260Q have the same average FPS in Minecraft. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 18−20 | 18−20 |
low / 720p | 60−65 | 55−60 |
medium / 1080p | 24−27 | 24−27 |
The average gaming FPS of GeForce GTX 480M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 3% more, than GRID K260Q. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 10−11 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 16−18 |
The average gaming FPS of GeForce GTX 480M SLI in Red Dead Redemption 2 is 5% more, than GRID K260Q. | ||
low / 768p | 55−60 | 55−60 |
medium / 768p | 35−40 | 30−35 |
high / 1080p | 20−22 | 18−20 |
ultra / 1080p | 10−12 | 10−12 |
4K / 2160p | 8−9 | 8−9 |
The average gaming FPS of GeForce GTX 480M SLI in The Witcher 3: Wild Hunt is 8% more, than GRID K260Q. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 35−40 | 35−40 |
high / 768p | 55−60 | 50−55 |
The average gaming FPS of GeForce GTX 480M SLI in World of Tanks is 1% more, than GRID K260Q. |
Full Specs
GeForce GTX 480M SLI | GRID K260Q | |
Architecture | Fermi | Kepler |
Code name | N11E-GTX-A3 | GK104 |
Type | Laptop | Workstation |
Release date | 25 May 2010 | 28 June 2013 |
Pipelines | 704 | 1536 |
Core clock speed | 425 MHz | 745 MHz |
Transistor count | 6000 Million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 95.36 | |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1200 MHz | 5000 MHz |
Memory bandwidth | 160.0 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 3.0 | |
Laptop size | large | |
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