GeForce GTX 650 vs GRID K260Q

In this comparison between GeForce GTX 650 and GRID K260Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 650 will be the best choice, for others GRID K260Q will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 650 GRID K260Q
Power consumption (TDP) 64 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors One 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GRID K260Q has 251% more power consumption, than GeForce GTX 650.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 650 and GRID K260Q have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 650 and GRID K260Q are build with Kepler architecture.
  • Core clock speed of GeForce GTX 650 is 313 MHz higher, than GRID K260Q.
  • GeForce GTX 650 and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 4995 MHz higher, than GeForce GTX 650.

Game benchmarks

high / 1080p 8−9 14−16
ultra / 1080p 5−6 9−10
QHD / 1440p 0−1 3−4
low / 720p 18−20 30−35
medium / 1080p 10−11 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 90% more, than GeForce GTX 650.

Full Specs

  GeForce GTX 650 GRID K260Q
Architecture Kepler Kepler
Code name GK107 GK104
Type Desktop Workstation
Release date 6 September 2012 28 June 2013
Pipelines 384 1536
Core clock speed 1058 MHz 745 MHz
Transistor count 1,270 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 33.9 billion/sec 95.36
Floating-point performance 812.5 gflops 2,289 gflops
Length 5.70" (14.5 cm)
Memory bus width 128-bit GDDR5 256 Bit
Memory clock speed 5.0 GB/s 5000 MHz
Memory bandwidth 80.0 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.3 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA + 3.0
CUDA cores 384
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 26 Mh/s
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