GeForce GTX 660 vs GRID K260Q

When choosing between GeForce GTX 660 and GRID K260Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 660 and GRID K260Q.

Main Specs

  GeForce GTX 660 GRID K260Q
Power consumption (TDP) 140 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors One 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
  Check Price
  • GRID K260Q has 60% more power consumption, than GeForce GTX 660.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 660 and GRID K260Q have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 660 and GRID K260Q are build with Kepler architecture.
  • Core clock speed of GeForce GTX 660 is 235 MHz higher, than GRID K260Q.
  • GeForce GTX 660 and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 4994 MHz higher, than GeForce GTX 660.

Game benchmarks

high / 1080p 20−22 14−16
ultra / 1080p 12−14 9−10
QHD / 1440p 6−7 3−4
4K / 2160p 5−6
low / 720p 40−45 30−35
medium / 1080p 24−27 18−20
The average gaming FPS of GeForce GTX 660 in Assassin's Creed Odyssey is 40% more, than GRID K260Q.

Full Specs

  GeForce GTX 660 GRID K260Q
Architecture Kepler Kepler
Code name GK106 GK104
Type Desktop Workstation
Release date 6 September 2012 28 June 2013
Pipelines 960 1536
Core clock speed 980 MHz 745 MHz
Boost Clock 1033 MHz
Transistor count 2,540 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 78.4 billion/sec 95.36
Floating-point performance 1,981 gflops 2,289 gflops
Length 9.5" (24.1 cm)
Memory bus width 192-bit GDDR5 256 Bit
Memory clock speed 6.0 GB/s 5000 MHz
Memory bandwidth 144.2 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.3 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA + 3.0
CUDA cores 960
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 66 Mh/s
  Check Price