GRID K260Q vs HD Graphics 4400
When choosing between GRID K260Q and HD Graphics 4400, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K260Q and HD Graphics 4400.
GRID K260Q
HD Graphics 4400 is a Laptop Graphics Card
Note: HD Graphics 4400 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 4400 here:
Main Specs
GRID K260Q | HD Graphics 4400 | |
Power consumption (TDP) | 225 Watt | 20 Watt |
Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1025% more power consumption, than HD Graphics 4400.
- GRID K260Q is connected by PCIe 3.0 x16, and HD Graphics 4400 uses PCIe 1.0 x16 interface.
- GRID K260Q is used in Desktops, and HD Graphics 4400 - in Laptops.
- GRID K260Q is build with Kepler architecture, and HD Graphics 4400 - with Gen. 7.5 Haswell.
- Core clock speed of GRID K260Q is 545 MHz higher, than HD Graphics 4400.
- GRID K260Q is manufactured by 28 nm process technology, and HD Graphics 4400 - by 22 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 2−3 |
medium / 1080p | 18−20 | 0−1 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 1500% more, than HD Graphics 4400. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 35−40 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 4400 in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 210−220 | 55−60 |
medium / 768p | 180−190 | 30−33 |
ultra / 1080p | 95−100 | 6−7 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | − |
high / 768p | 140−150 | 18−20 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 471% more, than HD Graphics 4400. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 5−6 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 22% more, than HD Graphics 4400. | ||
low / 768p | 110−120 | 55−60 |
medium / 768p | 90−95 | 14−16 |
ultra / 1080p | 60−65 | 0−1 |
The average gaming FPS of GRID K260Q in Dota 2 is 186% more, than HD Graphics 4400. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 35−40 | 0−1 |
medium / 1080p | 18−20 | − |
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 95−100 | 21−24 |
medium / 1080p | 50−55 | 0−1 |
The average gaming FPS of GRID K260Q in Fortnite is 340% more, than HD Graphics 4400. | ||
high / 1080p | 24−27 | 0−1 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | − |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | 0−1 |
low / 768p | 85−90 | 18−20 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 357% more, than HD Graphics 4400. | ||
high / 1080p | 9−10 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 2−3 | − |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 110−120 | 80−85 |
high / 1080p | − | 60−65 |
ultra / 1080p | 100−110 | 50−55 |
medium / 1080p | 100−110 | 75−80 |
The average gaming FPS of GRID K260Q in Minecraft is 54% more, than HD Graphics 4400. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 55−60 | 10−11 |
medium / 1080p | 24−27 | 10−11 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 310% more, than HD Graphics 4400. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 55−60 | 0−1 |
medium / 768p | 30−35 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 16−18 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 50−55 | 12−14 |
The average gaming FPS of GRID K260Q in World of Tanks is 192% more, than HD Graphics 4400. |
Full Specs
GRID K260Q | HD Graphics 4400 | |
Architecture | Kepler | Gen. 7.5 Haswell |
Code name | GK104 | Haswell GT2 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 5 June 2013 |
Pipelines | 1536 | 20 |
Core clock speed | 745 MHz | 200 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 3,540 million | 392 million |
Manufacturing process technology | 28 nm | 22 nm |
Texture fill rate | 95.36 | 22.00 |
Floating-point performance | 2,289 gflops | 46 gflops |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.3 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 3.0 | |
Quick Sync | + | |
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