GRID K260Q vs HD Graphics 530
If you are going to buy a new graphics card and are choosing between GRID K260Q and HD Graphics 530, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against HD Graphics 530, check out specs charts below.
GRID K260Q
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
GRID K260Q | HD Graphics 530 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than HD Graphics 530.
- GRID K260Q is connected by PCIe 3.0 x16, and HD Graphics 530 uses PCIe 3.0 x1 interface.
- HD Graphics 530 has 62 GB more memory, than GRID K260Q.
- GRID K260Q is used in Desktops, and HD Graphics 530 - in Laptops.
- GRID K260Q is build with Kepler architecture, and HD Graphics 530 - with Gen. 9 Skylake.
- Core clock speed of GRID K260Q is 395 MHz higher, than HD Graphics 530.
- GRID K260Q is manufactured by 28 nm process technology, and HD Graphics 530 - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 18−20 | 4−5 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 266% more, than HD Graphics 530. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 14−16 |
medium / 1080p | 27−30 | 6−7 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 277% more, than HD Graphics 530. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 530 in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 90−95 |
ultra / 1080p | 95−100 | 40−45 |
QHD / 1440p | 50−55 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 140−150 | 65−70 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 98% more, than HD Graphics 530. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 8% more, than HD Graphics 530. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 90−95 | 45−50 |
ultra / 1080p | 60−65 | 21−24 |
The average gaming FPS of GRID K260Q in Dota 2 is 83% more, than HD Graphics 530. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
4K / 2160p | 6−7 | 2−3 |
low / 720p | 35−40 | 10−12 |
medium / 1080p | 18−20 | 3−4 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 375% more, than HD Graphics 530. | ||
high / 1080p | 24−27 | 10−11 |
ultra / 1080p | 18−20 | 5−6 |
QHD / 1440p | 16−18 | 3−4 |
low / 720p | 95−100 | 50−55 |
medium / 1080p | 50−55 | 10−12 |
The average gaming FPS of GRID K260Q in Fortnite is 162% more, than HD Graphics 530. | ||
high / 1080p | 24−27 | 5−6 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 50−55 | 18−20 |
medium / 1080p | 27−30 | 8−9 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 222% more, than HD Graphics 530. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 4−5 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 144% more, than HD Graphics 530. | ||
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 4−5 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GRID K260Q in Metro Exodus is 466% more, than HD Graphics 530. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 100−110 | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GRID K260Q in Minecraft is 28% more, than HD Graphics 530. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than HD Graphics 530. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 6−7 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 366% more, than HD Graphics 530. | ||
low / 768p | 55−60 | 10−11 |
medium / 768p | 30−35 | 8−9 |
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 10−12 | 4−5 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 400% more, than HD Graphics 530. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 14−16 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GRID K260Q in World of Tanks is 64% more, than HD Graphics 530. |
Full Specs
GRID K260Q | HD Graphics 530 | |
Architecture | Kepler | Gen. 9 Skylake |
Code name | GK104 | Skylake GT2 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 5 August 2015 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 350 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 27.60 |
Floating-point performance | 2,289 gflops | 403.2 gflops |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 3.0 | |
Quick Sync | + | |
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