GRID K260Q vs HD Graphics 5300
In this comparison between GRID K260Q and HD Graphics 5300 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K260Q will be the best choice, for others HD Graphics 5300 will be their preference. Study the comparison tables below and make your choice.
GRID K260Q
HD Graphics 5300 is a Laptop Graphics Card
Note: HD Graphics 5300 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 here:
Main Specs
GRID K260Q | HD Graphics 5300 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x1 |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than HD Graphics 5300.
- GRID K260Q is connected by PCIe 3.0 x16, and HD Graphics 5300 uses PCIe 2.0 x1 interface.
- GRID K260Q is used in Desktops, and HD Graphics 5300 - in Laptops.
- GRID K260Q is build with Kepler architecture, and HD Graphics 5300 - with Gen. 8 Broadwell.
- Core clock speed of GRID K260Q is 645 MHz higher, than HD Graphics 5300.
- GRID K260Q is manufactured by 28 nm process technology, and HD Graphics 5300 - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 18−20 | 0−1 |
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 35−40 |
QHD / 1440p | 0−1 | 0−1 |
GRID K260Q and HD Graphics 5300 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 95−100 | 10−11 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | − |
high / 768p | 140−150 | 21−24 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 416% more, than HD Graphics 5300. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 40−45 | 1−2 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 13% more, than HD Graphics 5300. | ||
low / 768p | 110−120 | 50−55 |
medium / 768p | 90−95 | 18−20 |
ultra / 1080p | 60−65 | 0−1 |
The average gaming FPS of GRID K260Q in Dota 2 is 194% more, than HD Graphics 5300. | ||
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 35−40 | 0−1 |
medium / 1080p | 18−20 | − |
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 95−100 | 21−24 |
medium / 1080p | 50−55 | 0−1 |
The average gaming FPS of GRID K260Q in Fortnite is 340% more, than HD Graphics 5300. | ||
high / 1080p | 24−27 | 0−1 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | 0−1 |
low / 768p | 85−90 | 16−18 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 10−11 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 411% more, than HD Graphics 5300. | ||
high / 1080p | 9−10 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 2−3 | − |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 110−120 | 80−85 |
high / 1080p | − | 60−65 |
ultra / 1080p | 100−110 | 45−50 |
medium / 1080p | 100−110 | 75−80 |
The average gaming FPS of GRID K260Q in Minecraft is 56% more, than HD Graphics 5300. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 55−60 | 7−8 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 714% more, than HD Graphics 5300. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 55−60 | 0−1 |
medium / 768p | 30−35 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 12−14 |
ultra / 1080p | 35−40 | 5−6 |
high / 768p | 50−55 | 9−10 |
The average gaming FPS of GRID K260Q in World of Tanks is 255% more, than HD Graphics 5300. |
Full Specs
GRID K260Q | HD Graphics 5300 | |
Architecture | Kepler | Gen. 8 Broadwell |
Code name | GK104 | Broadwell GT2 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 5 September 2014 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 100 MHz |
Boost Clock | 900 MHz | |
Transistor count | 3,540 million | 1,300 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 21.60 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 3.0 | |
Quick Sync | + | |
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