GRID K260Q vs HD Graphics P530
In this comparison between GRID K260Q and HD Graphics P530 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K260Q will be the best choice, for others HD Graphics P530 will be their preference. Study the comparison tables below and make your choice.
GRID K260Q
HD Graphics P530 is a Laptop Graphics Card
Note: HD Graphics P530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics P530 here:
Main Specs
GRID K260Q | HD Graphics P530 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 1740 MB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than HD Graphics P530.
- GRID K260Q is connected by PCIe 3.0 x16, and HD Graphics P530 uses PCIe 3.0 x1 interface.
- HD Graphics P530 has 1738 GB more memory, than GRID K260Q.
- GRID K260Q is used in Desktops, and HD Graphics P530 - in Laptops.
- GRID K260Q is build with Kepler architecture, and HD Graphics P530 - with Gen. 9 Skylake.
- Core clock speed of GRID K260Q is 395 MHz higher, than HD Graphics P530.
- GRID K260Q is manufactured by 28 nm process technology, and HD Graphics P530 - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 18−20 | 3−4 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 266% more, than HD Graphics P530. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 16−18 |
medium / 1080p | 27−30 | 6−7 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 300% more, than HD Graphics P530. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GRID K260Q and HD Graphics P530 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 90−95 |
ultra / 1080p | 95−100 | 40−45 |
QHD / 1440p | 50−55 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 140−150 | 65−70 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 104% more, than HD Graphics P530. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 40−45 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
GRID K260Q and HD Graphics P530 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 90−95 | 50−55 |
ultra / 1080p | 60−65 | 24−27 |
The average gaming FPS of GRID K260Q in Dota 2 is 76% more, than HD Graphics P530. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
4K / 2160p | 6−7 | 1−2 |
low / 720p | 35−40 | 12−14 |
medium / 1080p | 18−20 | 3−4 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 375% more, than HD Graphics P530. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 18−20 | 6−7 |
QHD / 1440p | 16−18 | 5−6 |
low / 720p | 95−100 | 50−55 |
medium / 1080p | 50−55 | 14−16 |
The average gaming FPS of GRID K260Q in Fortnite is 133% more, than HD Graphics P530. | ||
high / 1080p | 24−27 | 5−6 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 18−20 |
medium / 1080p | 27−30 | 7−8 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 250% more, than HD Graphics P530. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 75−80 | 35−40 |
high / 1080p | 30−33 | 6−7 |
ultra / 1080p | 12−14 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 126% more, than HD Graphics P530. | ||
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 6−7 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GRID K260Q in Metro Exodus is 325% more, than HD Graphics P530. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 100−110 | 70−75 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GRID K260Q in Minecraft is 27% more, than HD Graphics P530. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than HD Graphics P530. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 6−7 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 216% more, than HD Graphics P530. | ||
low / 768p | 55−60 | 12−14 |
medium / 768p | 30−35 | 10−11 |
high / 1080p | 18−20 | 5−6 |
ultra / 1080p | 10−12 | 4−5 |
4K / 2160p | 8−9 | 2−3 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 257% more, than HD Graphics P530. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 16−18 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GRID K260Q in World of Tanks is 56% more, than HD Graphics P530. |
Full Specs
GRID K260Q | HD Graphics P530 | |
Architecture | Kepler | Gen. 9 Skylake |
Code name | GK104 | Skylake GT2 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 1 September 2015 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 350 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 18.40 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 3.0 | |
Quick Sync | + | |
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