GRID K260Q vs Mobility Radeon HD 4850
If you are going to buy a new graphics card and are choosing between GRID K260Q and Mobility Radeon HD 4850, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against Mobility Radeon HD 4850, check out specs charts below.
GRID K260Q
Mobility Radeon HD 4850 is a Laptop Graphics Card
Note: Mobility Radeon HD 4850 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Mobility Radeon HD 4850 here:
Main Specs
GRID K260Q | Mobility Radeon HD 4850 | |
Power consumption (TDP) | 225 Watt | |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q is connected by PCIe 3.0 x16, and Mobility Radeon HD 4850 uses PCIe 2.0 x16 interface.
- GRID K260Q has 1 GB more memory, than Mobility Radeon HD 4850.
- GRID K260Q is used in Desktops, and Mobility Radeon HD 4850 - in Laptops.
- GRID K260Q is build with Kepler architecture, and Mobility Radeon HD 4850 - with Terascale 1.
- Core clock speed of GRID K260Q is 245 MHz higher, than Mobility Radeon HD 4850.
- GRID K260Q is manufactured by 28 nm process technology, and Mobility Radeon HD 4850 - by 55 nm process technology.
- Memory clock speed of GRID K260Q is 4150 MHz higher, than Mobility Radeon HD 4850.
Game benchmarks
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | 1−2 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 216% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 18−20 |
medium / 1080p | 27−30 | 8−9 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 220% more, than Mobility Radeon HD 4850. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Mobility Radeon HD 4850 in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 210−220 | 130−140 |
medium / 768p | 180−190 | 100−110 |
ultra / 1080p | 95−100 | 45−50 |
QHD / 1440p | 50−55 | 24−27 |
4K / 2160p | 30−33 | 18−20 |
high / 768p | 140−150 | 75−80 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 77% more, than Mobility Radeon HD 4850. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 8% more, than Mobility Radeon HD 4850. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 90−95 | 50−55 |
ultra / 1080p | 60−65 | 24−27 |
The average gaming FPS of GRID K260Q in Dota 2 is 76% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 16−18 | 4−5 |
4K / 2160p | 6−7 | 2−3 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 216% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 18−20 | 7−8 |
QHD / 1440p | 16−18 | 4−5 |
low / 720p | 95−100 | 55−60 |
medium / 1080p | 50−55 | 14−16 |
The average gaming FPS of GRID K260Q in Fortnite is 121% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 24−27 | 7−8 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 4−5 |
4K / 2160p | − | 3−4 |
low / 720p | 50−55 | 21−24 |
medium / 1080p | 27−30 | 10−11 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 163% more, than Mobility Radeon HD 4850. | ||
low / 768p | 85−90 | 50−55 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 7−8 |
ultra / 1080p | 12−14 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 109% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 7−8 | 1−2 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 7−8 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GRID K260Q in Metro Exodus is 250% more, than Mobility Radeon HD 4850. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 100−110 | 85−90 |
4K / 2160p | − | 75−80 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K260Q in Minecraft is 22% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 30−35 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 70% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 8−9 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 125% more, than Mobility Radeon HD 4850. | ||
low / 768p | 55−60 | 14−16 |
medium / 768p | 30−35 | 10−11 |
high / 1080p | 18−20 | 5−6 |
ultra / 1080p | 10−12 | 4−5 |
4K / 2160p | 8−9 | 2−3 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 257% more, than Mobility Radeon HD 4850. | ||
low / 768p | 100−110 | 80−85 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 35−40 | 16−18 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GRID K260Q in World of Tanks is 48% more, than Mobility Radeon HD 4850. |
Full Specs
GRID K260Q | Mobility Radeon HD 4850 | |
Architecture | Kepler | Terascale 1 |
Code name | GK104 | M98 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 9 January 2009 |
Pipelines | 1536 | 800 |
Core clock speed | 745 MHz | 500 MHz |
Transistor count | 3,540 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 95.36 | 20.00 |
Floating-point performance | 2,289 gflops | 800.0 gflops |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 850 MHz |
Memory bandwidth | 160.0 GB/s | 54.4 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | |
Laptop size | large | |
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