GRID K260Q vs Quadro P1000

When choosing between GRID K260Q and Quadro P1000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K260Q and Quadro P1000.

Main Specs

  GRID K260Q Quadro P1000
Power consumption (TDP) 225 Watt 47 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • GRID K260Q has 378% more power consumption, than Quadro P1000.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Quadro P1000 has 2 GB more memory, than GRID K260Q.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Quadro P1000 - with Pascal.
  • Core clock speed of Quadro P1000 is 748 MHz higher, than GRID K260Q.
  • GRID K260Q is manufactured by 28 nm process technology, and Quadro P1000 - by 14 nm process technology.
  • Memory clock speed of Quadro P1000 is 1008 MHz higher, than GRID K260Q.

Game benchmarks

high / 1080p 14−16 21−24
ultra / 1080p 9−10 12−14
QHD / 1440p 3−4 8−9
4K / 2160p 5−6
low / 720p 30−35 40−45
medium / 1080p 18−20 27−30
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 53% more, than GRID K260Q.

Full Specs

  GRID K260Q Quadro P1000
Architecture Kepler Pascal
Code name GK104 GP107
Type Workstation Workstation
Release date 28 June 2013 1 February 2017
Pipelines 1536 512
Core clock speed 745 MHz 1493 MHz
Boost Clock 1519 MHz
Transistor count 3,540 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 59.20
Floating-point performance 2,289 gflops 1,894 gflops
Length 145 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 6008 MHz
Memory bandwidth 160.0 GB/s 80.19 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2
CUDA 3.0 6.1
Optimus +
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