GRID K260Q vs Radeon 540

When choosing between GRID K260Q and Radeon 540, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K260Q and Radeon 540.
GRID K260Q
Radeon 540

Main Specs

  GRID K260Q Radeon 540
Power consumption (TDP) 225 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • GRID K260Q has 350% more power consumption, than Radeon 540.
  • GRID K260Q is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
  • GRID K260Q and Radeon 540 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Radeon 540 is 355 MHz higher, than GRID K260Q.
  • GRID K260Q is manufactured by 28 nm process technology, and Radeon 540 - by 14 nm process technology.
  • Memory clock speed of Radeon 540 is 2000 MHz higher, than GRID K260Q.

Game benchmarks

high / 1080p 14−16 6−7
ultra / 1080p 9−10 3−4
QHD / 1440p 3−4 0−1
low / 720p 30−35 14−16
medium / 1080p 18−20 7−8
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 137% more, than Radeon 540.

Full Specs

  GRID K260Q Radeon 540
Architecture Kepler GCN 4.0
Code name GK104 Lexa
Type Workstation Desktop
Release date 28 June 2013 26 March 2019
Pipelines 1536 512
Core clock speed 745 MHz 1100 MHz
Boost Clock 1124 MHz
Transistor count 3,540 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 35.97
Floating-point performance 2,289 gflops
Length 145 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 7000 MHz
Memory bandwidth 160.0 GB/s 56 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0