GRID K260Q vs Radeon HD 4810
In this comparison between GRID K260Q and Radeon HD 4810 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K260Q will be the best choice, for others Radeon HD 4810 will be their preference. Study the comparison tables below and make your choice.
GRID K260Q
Radeon HD 4810
Main Specs
GRID K260Q | Radeon HD 4810 | |
Power consumption (TDP) | 225 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
- GRID K260Q has 136% more power consumption, than Radeon HD 4810.
- GRID K260Q is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 510 GB more memory, than GRID K260Q.
- Both cards are used in Desktops.
- GRID K260Q is build with Kepler architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of GRID K260Q is 120 MHz higher, than Radeon HD 4810.
- GRID K260Q is manufactured by 28 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of GRID K260Q is 1400 MHz higher, than Radeon HD 4810.
Game benchmarks
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 18−20 | 0−1 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 3100% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4810 in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 95−100 | 7−8 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | − |
high / 768p | 140−150 | 16−18 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 471% more, than Radeon HD 4810. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4810 in Cyberpunk 2077 is 15% more, than GRID K260Q. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 90−95 | 10−11 |
ultra / 1080p | 60−65 | 0−1 |
The average gaming FPS of GRID K260Q in Dota 2 is 255% more, than Radeon HD 4810. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 35−40 | 0−1 |
medium / 1080p | 18−20 | − |
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 95−100 | 21−24 |
medium / 1080p | 50−55 | 0−1 |
The average gaming FPS of GRID K260Q in Fortnite is 340% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | 0−1 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | 0−1 |
low / 768p | 85−90 | 18−20 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 357% more, than Radeon HD 4810. | ||
high / 1080p | 9−10 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 2−3 | − |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 110−120 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K260Q in Minecraft is 49% more, than Radeon HD 4810. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 55−60 | 8−9 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 612% more, than Radeon HD 4810. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 55−60 | 0−1 |
medium / 768p | 30−35 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 50−55 | 12−14 |
The average gaming FPS of GRID K260Q in World of Tanks is 192% more, than Radeon HD 4810. |
Full Specs
GRID K260Q | Radeon HD 4810 | |
Architecture | Kepler | TeraScale |
Code name | GK104 | RV770 |
Type | Workstation | Desktop |
Release date | 28 June 2013 | 28 May 2009 |
Pipelines | 1536 | 640 |
Core clock speed | 745 MHz | 625 MHz |
Transistor count | 3,540 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 95.36 | 20.00 |
Floating-point performance | 2,289 gflops | 800.0 gflops |
Length | 246 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 3600 MHz |
Memory bandwidth | 160.0 GB/s | 57.6 GB/s |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | |