GRID K260Q vs Radeon HD 6970

If you are going to buy a new graphics card and are choosing between GRID K260Q and Radeon HD 6970, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against Radeon HD 6970, check out specs charts below.

Main Specs

  GRID K260Q Radeon HD 6970
Power consumption (TDP) 225 Watt 550 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 DDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6970 has 144% more power consumption, than GRID K260Q.
  • GRID K260Q is connected by PCIe 3.0 x16, and Radeon HD 6970 uses PCIe 2.0 x16 interface.
  • GRID K260Q and Radeon HD 6970 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Radeon HD 6970 - with Terascale 2.
  • GRID K260Q is manufactured by 28 nm process technology, and Radeon HD 6970 - by 40 nm process technology.
  • Memory clock speed of GRID K260Q is 3625 MHz higher, than Radeon HD 6970.

Game benchmarks

high / 1080p 14−16 14−16
ultra / 1080p 9−10 9−10
QHD / 1440p 3−4 3−4
low / 720p 30−35 30−35
medium / 1080p 18−20 18−20
GRID K260Q and Radeon HD 6970 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GRID K260Q Radeon HD 6970
Architecture Kepler Terascale 2
Code name GK104 Cayman
Type Workstation Desktop
Release date 28 June 2013 14 December 2010
Pipelines 1536 1536
Core clock speed 745 MHz
Boost Clock 880 MHz
Transistor count 3,540 million 2,640 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 84.48
Floating-point performance 2,289 gflops 2,703.4 gflops
Length 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 1375 MHz
Memory bandwidth 160.0 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
Bus support PCIe 2.0 x16
HDMI +
Bitcoin / BTC (SHA256) 273 Mh/s
Eyefinity +
Design reference
CrossFire +
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