GRID K260Q vs Radeon HD 7850

If you are going to buy a new graphics card and are choosing between GRID K260Q and Radeon HD 7850, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against Radeon HD 7850, check out specs charts below.

Main Specs

  GRID K260Q Radeon HD 7850
Power consumption (TDP) 225 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Both graphics cards have the same power consumption of 225 Watt.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K260Q and Radeon HD 7850 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Radeon HD 7850 - with GCN 1.0.
  • GRID K260Q and Radeon HD 7850 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 3800 MHz higher, than Radeon HD 7850.

Game benchmarks

high / 1080p 14−16 18−20
ultra / 1080p 9−10 10−12
QHD / 1440p 3−4 5−6
4K / 2160p 4−5
low / 720p 30−35 35−40
medium / 1080p 18−20 24−27
The average gaming FPS of Radeon HD 7850 in Assassin's Creed Odyssey is 26% more, than GRID K260Q.

Full Specs

  GRID K260Q Radeon HD 7850
Architecture Kepler GCN 1.0
Code name GK104 Pitcairn
Type Workstation Desktop
Release date 28 June 2013 5 March 2012
Pipelines 1536 1024
Core clock speed 745 MHz
Boost Clock 1000 MHz
Transistor count 3,540 million 2,800 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 55.04
Floating-point performance 2,289 gflops 1,761 gflops
Length 210 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 1200 MHz
Memory bandwidth 160.0 GB/s 153.6 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 2.1 x16
HDMI +
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