GRID K260Q vs Radeon RX Vega 9

When choosing between GRID K260Q and Radeon RX Vega 9, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K260Q and Radeon RX Vega 9.

Radeon RX Vega 9 is a Laptop Graphics Card

Note: Radeon RX Vega 9 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 9 here:

Main Specs

  GRID K260Q Radeon RX Vega 9
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • GRID K260Q is used in Desktops, and Radeon RX Vega 9 - in Laptops.
  • GRID K260Q is build with Kepler architecture, and Radeon RX Vega 9 - with Vega.
  • GRID K260Q is manufactured by 28 nm process technology, and Radeon RX Vega 9 - by 14 nm process technology.

Game benchmarks

high / 1080p 14−16 12−14
ultra / 1080p 9−10 8−9
QHD / 1440p 3−4 2−3
low / 720p 30−35 27−30
medium / 1080p 18−20 16−18
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 15% more, than Radeon RX Vega 9.

Full Specs

  GRID K260Q Radeon RX Vega 9
Architecture Kepler Vega
Code name GK104 Vega Raven Ridge
Type Workstation Laptop
Release date 28 June 2013 26 October 2017
Pipelines 1536 576
Core clock speed 745 MHz
Boost Clock 1300 MHz
Transistor count 3,540 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36
Floating-point performance 2,289 gflops
Memory bus width 256 Bit
Memory clock speed 5000 MHz
Memory bandwidth 160.0 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.0
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