GRID K260Q vs Radeon Vega 11 mobile
When comparing GRID K260Q and Radeon Vega 11 mobile, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K260Q and Radeon Vega 11 mobile is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K260Q
Radeon Vega 11 mobile is a Laptop Graphics Card
Note: Radeon Vega 11 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Vega 11 mobile here:
Main Specs
GRID K260Q | Radeon Vega 11 mobile | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | IGP |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than Radeon Vega 11 mobile.
- GRID K260Q is connected by PCIe 3.0 x16, and Radeon Vega 11 mobile uses IGP interface.
- GRID K260Q is used in Desktops, and Radeon Vega 11 mobile - in Laptops.
- GRID K260Q is build with Kepler architecture, and Radeon Vega 11 mobile - with GCN 5.0.
- GRID K260Q is manufactured by 28 nm process technology, and Radeon Vega 11 mobile - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | 1−2 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 18−20 | 6−7 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 216% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 24−27 | 9−10 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 21−24 |
medium / 1080p | 27−30 | 9−10 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 166% more, than Radeon Vega 11 mobile. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GRID K260Q and Radeon Vega 11 mobile have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 95−100 |
ultra / 1080p | 95−100 | 45−50 |
QHD / 1440p | 50−55 | 27−30 |
4K / 2160p | 30−33 | 18−20 |
high / 768p | 140−150 | 70−75 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 86% more, than Radeon Vega 11 mobile. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 21−24 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 8% more, than Radeon Vega 11 mobile. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 90−95 | 55−60 |
ultra / 1080p | 60−65 | 30−35 |
The average gaming FPS of GRID K260Q in Dota 2 is 63% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 16−18 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 6−7 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 216% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 18−20 | 7−8 |
QHD / 1440p | 16−18 | 7−8 |
low / 720p | 95−100 | 55−60 |
medium / 1080p | 50−55 | 18−20 |
The average gaming FPS of GRID K260Q in Fortnite is 110% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 20−22 | 7−8 |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 21−24 |
medium / 1080p | 27−30 | 10−11 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 158% more, than Radeon Vega 11 mobile. | ||
low / 768p | 85−90 | 50−55 |
medium / 768p | 75−80 | 40−45 |
high / 1080p | 30−33 | 9−10 |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 92% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 7−8 | 1−2 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 9−10 |
medium / 1080p | 12−14 | 5−6 |
The average gaming FPS of GRID K260Q in Metro Exodus is 180% more, than Radeon Vega 11 mobile. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 70−75 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K260Q in Minecraft is 32% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 55−60 | 30−33 |
medium / 1080p | 24−27 | 16−18 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 55% more, than Radeon Vega 11 mobile. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 9−10 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 125% more, than Radeon Vega 11 mobile. | ||
low / 768p | 55−60 | 20−22 |
medium / 768p | 30−35 | 12−14 |
high / 1080p | 18−20 | 7−8 |
ultra / 1080p | 10−12 | 5−6 |
4K / 2160p | 8−9 | 2−3 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 177% more, than Radeon Vega 11 mobile. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 35−40 | 18−20 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GRID K260Q in World of Tanks is 52% more, than Radeon Vega 11 mobile. |
Full Specs
GRID K260Q | Radeon Vega 11 mobile | |
Architecture | Kepler | GCN 5.0 |
Code name | GK104 | Picasso |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 6 January 2019 |
Pipelines | 1536 | 704 |
Core clock speed | 745 MHz | |
Boost Clock | 1400 MHz | |
Transistor count | 3,540 million | 4,940 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 61.60 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | |
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