GRID K260Q vs UHD Graphics 620
Find out if it is worth upgrading your current GPU setup by comparing GRID K260Q and UHD Graphics 620. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K260Q and UHD Graphics 620. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K260Q
UHD Graphics 620 is a Laptop Graphics Card
Note: UHD Graphics 620 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 620 here:
Main Specs
GRID K260Q | UHD Graphics 620 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 32 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than UHD Graphics 620.
- GRID K260Q is connected by PCIe 3.0 x16, and UHD Graphics 620 uses PCIe 3.0 x1 interface.
- UHD Graphics 620 has 30 GB more memory, than GRID K260Q.
- GRID K260Q is used in Desktops, and UHD Graphics 620 - in Laptops.
- GRID K260Q is build with Kepler architecture, and UHD Graphics 620 - with Gen. 9.5.
- Core clock speed of GRID K260Q is 445 MHz higher, than UHD Graphics 620.
- GRID K260Q is manufactured by 28 nm process technology, and UHD Graphics 620 - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 18−20 | 3−4 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 266% more, than UHD Graphics 620. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 21−24 | 4−5 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 16−18 |
medium / 1080p | 27−30 | 6−7 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 300% more, than UHD Graphics 620. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GRID K260Q and UHD Graphics 620 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 100−110 |
medium / 768p | 180−190 | 80−85 |
ultra / 1080p | 95−100 | 40−45 |
QHD / 1440p | 50−55 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 140−150 | 60−65 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 120% more, than UHD Graphics 620. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 40−45 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
GRID K260Q and UHD Graphics 620 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 110−120 | 80−85 |
medium / 768p | 90−95 | 55−60 |
ultra / 1080p | 60−65 | 27−30 |
The average gaming FPS of GRID K260Q in Dota 2 is 60% more, than UHD Graphics 620. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
4K / 2160p | 6−7 | 1−2 |
low / 720p | 35−40 | 12−14 |
medium / 1080p | 18−20 | 3−4 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 375% more, than UHD Graphics 620. | ||
high / 1080p | 24−27 | 10−11 |
ultra / 1080p | 18−20 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 95−100 | 50−55 |
medium / 1080p | 50−55 | 12−14 |
The average gaming FPS of GRID K260Q in Fortnite is 162% more, than UHD Graphics 620. | ||
high / 1080p | 24−27 | 5−6 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 50−55 | 16−18 |
medium / 1080p | 27−30 | 8−9 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 262% more, than UHD Graphics 620. | ||
low / 768p | 85−90 | 40−45 |
medium / 768p | 75−80 | 35−40 |
high / 1080p | 30−33 | 5−6 |
ultra / 1080p | 12−14 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 136% more, than UHD Graphics 620. | ||
high / 1080p | 9−10 | 1−2 |
ultra / 1080p | 7−8 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 27−30 | 5−6 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GRID K260Q in Metro Exodus is 466% more, than UHD Graphics 620. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 60−65 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GRID K260Q in Minecraft is 19% more, than UHD Graphics 620. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than UHD Graphics 620. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 4−5 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 375% more, than UHD Graphics 620. | ||
low / 768p | 55−60 | 12−14 |
medium / 768p | 30−35 | 9−10 |
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 328% more, than UHD Graphics 620. | ||
low / 768p | 100−110 | 65−70 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 14−16 |
high / 768p | 50−55 | 27−30 |
The average gaming FPS of GRID K260Q in World of Tanks is 72% more, than UHD Graphics 620. |
Full Specs
GRID K260Q | UHD Graphics 620 | |
Architecture | Kepler | Gen. 9.5 |
Code name | GK104 | Kaby-Lake-Refresh GT2 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 1 September 2017 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 27.60 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 3.0 | |
Quick Sync | + | |
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