GeForce 930A vs GRID K280Q

When choosing between GeForce 930A and GRID K280Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and GRID K280Q.
GeForce 930A
GRID K280Q

Main Specs

  GeForce 930A GRID K280Q
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GRID K280Q has 581% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and GRID K280Q uses PCIe 3.0 x16 interface.
  • GRID K280Q has 2 GB more memory, than GeForce 930A.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and GRID K280Q - with Kepler.
  • Core clock speed of GeForce 930A is 183 MHz higher, than GRID K280Q.
  • GeForce 930A and GRID K280Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K280Q is 2998 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 12−14
ultra / 1080p 1−2 7−8
QHD / 1440p 0−1 1−2
low / 720p 14−16 24−27
medium / 1080p 5−6 14−16
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 150% more, than GeForce 930A.

Full Specs

  GeForce 930A GRID K280Q
Architecture Maxwell Kepler
Code name GM108 GK104
Type Desktop Workstation
Release date 13 March 2015 28 June 2013
Pipelines 384 1536
Core clock speed 928 MHz 745 MHz
Boost Clock 941 MHz
Transistor count 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.58 95.36
Floating-point performance 722.7 gflops 2,289 gflops
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 5000 MHz
Memory bandwidth 16.02 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0