GeForce GT 1030 vs GRID K280Q

If you are going to buy a new graphics card and are choosing between GeForce GT 1030 and GRID K280Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 1030 stacks up against GRID K280Q, check out specs charts below.

Main Specs

  GeForce GT 1030 GRID K280Q
Power consumption (TDP) 30 Watt 225 Watt
Interface PCIe 3.0 x4 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI No outputs
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  • GRID K280Q has 650% more power consumption, than GeForce GT 1030.
  • GeForce GT 1030 is connected by PCIe 3.0 x4, and GRID K280Q uses PCIe 3.0 x16 interface.
  • GRID K280Q has 2 GB more memory, than GeForce GT 1030.
  • Both cards are used in Desktops.
  • GeForce GT 1030 is build with Pascal architecture, and GRID K280Q - with Kepler.
  • Core clock speed of GeForce GT 1030 is 483 MHz higher, than GRID K280Q.
  • GeForce GT 1030 is manufactured by 14 nm process technology, and GRID K280Q - by 28 nm process technology.
  • Memory clock speed of GeForce GT 1030 is 1000 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 12−14 12−14
ultra / 1080p 8−9 7−8
QHD / 1440p 2−3 1−2
low / 720p 27−30 24−27
medium / 1080p 16−18 14−16
The average gaming FPS of GeForce GT 1030 in Assassin's Creed Odyssey is 8% more, than GRID K280Q.

Full Specs

  GeForce GT 1030 GRID K280Q
Architecture Pascal Kepler
Code name N17P-G1 GK104
Type Desktop Workstation
Release date 17 May 2017 28 June 2013
Pipelines 384 1536
Core clock speed 1228 MHz 745 MHz
Boost Clock 1670 MHz
Transistor count 1,800 million 3,540 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.23 95.36
Floating-point performance 1,127 gflops 2,289 gflops
Length 145 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 6000 MHz 5000 MHz
Memory bandwidth 48.06 GB/s 160.0 GB/s
Shared memory -
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 6.1 3.0
Monero / XMR (CryptoNight) 0.11 kh/s
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