GRID K140Q vs GRID K280Q

When choosing between GRID K140Q and GRID K280Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K140Q and GRID K280Q.
GRID K140Q
GRID K280Q

Main Specs

  GRID K140Q GRID K280Q
Power consumption (TDP) 130 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GRID K280Q has 73% more power consumption, than GRID K140Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K280Q has 3 GB more memory, than GRID K140Q.
  • Both cards are used in Desktops.
  • GRID K140Q and GRID K280Q are build with Kepler architecture.
  • Core clock speed of GRID K140Q is 105 MHz higher, than GRID K280Q.
  • GRID K140Q and GRID K280Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K280Q is 3218 MHz higher, than GRID K140Q.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 0−1 7−8
QHD / 1440p 0−1 1−2
low / 720p 9−10 24−27
medium / 1080p 1−2 14−16
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 300% more, than GRID K140Q.

Full Specs

  GRID K140Q GRID K280Q
Architecture Kepler Kepler
Code name GK107 GK104
Type Workstation Workstation
Release date 28 June 2013 28 June 2013
Pipelines 192 1536
Core clock speed 850 MHz 745 MHz
Transistor count 1,270 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 13.60 95.36
Floating-point performance 326.4 gflops 2,289 gflops
Memory bus width 128 Bit 256 Bit
Memory clock speed 1782 MHz 5000 MHz
Memory bandwidth 28.51 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0