GRID K280Q vs Quadro 7000

In this comparison between GRID K280Q and Quadro 7000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K280Q will be the best choice, for others Quadro 7000 will be their preference. Study the comparison tables below and make your choice.
GRID K280Q
Quadro 7000

Main Specs

  GRID K280Q Quadro 7000
Power consumption (TDP) 225 Watt 204 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 6 GB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • GRID K280Q has 10% more power consumption, than Quadro 7000.
  • GRID K280Q is connected by PCIe 3.0 x16, and Quadro 7000 uses PCIe 2.0 x16 interface.
  • Quadro 7000 has 2 GB more memory, than GRID K280Q.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Quadro 7000 - with Fermi 2.0.
  • Core clock speed of GRID K280Q is 94 MHz higher, than Quadro 7000.
  • GRID K280Q is manufactured by 28 nm process technology, and Quadro 7000 - by 40 nm process technology.
  • Memory clock speed of GRID K280Q is 1596 MHz higher, than Quadro 7000.

Game benchmarks

high / 1080p 12−14 18−20
ultra / 1080p 7−8 10−11
QHD / 1440p 1−2 4−5
4K / 2160p 4−5
low / 720p 24−27 35−40
medium / 1080p 14−16 21−24
The average gaming FPS of Quadro 7000 in Assassin's Creed Odyssey is 50% more, than GRID K280Q.

Full Specs

  GRID K280Q Quadro 7000
Architecture Kepler Fermi 2.0
Code name GK104 GF110
Type Workstation Workstation
Release date 28 June 2013 2 May 2012
Pipelines 1536 512
Core clock speed 745 MHz 651 MHz
Transistor count 3,540 million 3,000 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 41.66
Floating-point performance 2,289 gflops 1,332 gflops
Length 248 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 5000 MHz 3404 MHz
Memory bandwidth 160.0 GB/s 163.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 2.0