GRID K280Q vs Radeon 540

If you are going to buy a new graphics card and are choosing between GRID K280Q and Radeon 540, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K280Q stacks up against Radeon 540, check out specs charts below.
GRID K280Q
Radeon 540

Main Specs

  GRID K280Q Radeon 540
Power consumption (TDP) 225 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • GRID K280Q has 350% more power consumption, than Radeon 540.
  • GRID K280Q is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
  • GRID K280Q has 2 GB more memory, than Radeon 540.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Radeon 540 is 355 MHz higher, than GRID K280Q.
  • GRID K280Q is manufactured by 28 nm process technology, and Radeon 540 - by 14 nm process technology.
  • Memory clock speed of Radeon 540 is 2000 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 12−14 6−7
ultra / 1080p 7−8 3−4
QHD / 1440p 1−2 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 7−8
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 87% more, than Radeon 540.

Full Specs

  GRID K280Q Radeon 540
Architecture Kepler GCN 4.0
Code name GK104 Lexa
Type Workstation Desktop
Release date 28 June 2013 26 March 2019
Pipelines 1536 512
Core clock speed 745 MHz 1100 MHz
Boost Clock 1124 MHz
Transistor count 3,540 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 35.97
Floating-point performance 2,289 gflops
Length 145 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 7000 MHz
Memory bandwidth 160.0 GB/s 56 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0