GRID K280Q vs Radeon HD 6850

In this comparison between GRID K280Q and Radeon HD 6850 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K280Q will be the best choice, for others Radeon HD 6850 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GRID K280Q Radeon HD 6850
Power consumption (TDP) 225 Watt 127 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • GRID K280Q has 77% more power consumption, than Radeon HD 6850.
  • GRID K280Q is connected by PCIe 3.0 x16, and Radeon HD 6850 uses PCIe 2.0 x16 interface.
  • GRID K280Q has 3 GB more memory, than Radeon HD 6850.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Radeon HD 6850 - with TeraScale 2.
  • GRID K280Q is manufactured by 28 nm process technology, and Radeon HD 6850 - by 40 nm process technology.

Game benchmarks

high / 1080p 12−14 9−10
ultra / 1080p 7−8 5−6
QHD / 1440p 1−2 0−1
low / 720p 24−27 21−24
medium / 1080p 14−16 12−14
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 25% more, than Radeon HD 6850.

Full Specs

  GRID K280Q Radeon HD 6850
Architecture Kepler TeraScale 2
Code name GK104 Barts
Type Workstation Desktop
Release date 28 June 2013 21 October 2010
Pipelines 1536 960
Core clock speed 745 MHz
Transistor count 3,540 million 1,700 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 37.20
Floating-point performance 2,289 gflops 1,488.0 gflops
Length 198 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz
Memory bandwidth 160.0 GB/s 128.0 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
Bus support AGP
Bitcoin / BTC (SHA256) 139 Mh/s
Eyefinity +
Design reference
CrossFire +
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