FirePro M6000 vs GRID K520
In this comparison between FirePro M6000 and GRID K520 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M6000 will be the best choice, for others GRID K520 will be their preference. Study the comparison tables below and make your choice.
GRID K520
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FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | GRID K520 | |
Power consumption (TDP) | 43 Watt | 225 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 423% more power consumption, than FirePro M6000.
- FirePro M6000 is connected by MXM-B (3.0), and GRID K520 uses PCIe 3.0 x16 interface.
- GRID K520 has 2 GB more memory, than FirePro M6000.
- FirePro M6000 is used in Mobile workstations, and GRID K520 - in Desktops.
- FirePro M6000 is build with GCN architecture, and GRID K520 - with Kepler.
- Core clock speed of FirePro M6000 is 5 MHz higher, than GRID K520.
- FirePro M6000 and GRID K520 are manufactured by 28 nm process technology.
- Memory clock speed of GRID K520 is 500 MHz higher, than FirePro M6000.
Game benchmarks
high / 1080p | 8−9 | 16−18 |
ultra / 1080p | 5−6 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 20−22 | 30−35 |
medium / 1080p | 10−12 | 20−22 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 81% more, than FirePro M6000. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 12−14 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 30−35 | 55−60 |
medium / 1080p | 16−18 | 27−30 |
The average gaming FPS of GRID K520 in Battlefield 5 is 73% more, than FirePro M6000. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro M6000 and GRID K520 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 210−220 |
medium / 768p | 120−130 | 180−190 |
ultra / 1080p | 65−70 | 100−110 |
QHD / 1440p | 35−40 | 55−60 |
4K / 2160p | 27−30 | 30−35 |
high / 768p | 95−100 | 140−150 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 44% more, than FirePro M6000. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 24−27 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 13% more, than FirePro M6000. | ||
low / 768p | 85−90 | 110−120 |
medium / 768p | 65−70 | 95−100 |
ultra / 1080p | 40−45 | 65−70 |
The average gaming FPS of GRID K520 in Dota 2 is 43% more, than FirePro M6000. | ||
high / 1080p | 10−11 | 18−20 |
ultra / 1080p | 9−10 | 18−20 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 4−5 | 6−7 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GRID K520 in Far Cry 5 is 75% more, than FirePro M6000. | ||
high / 1080p | 16−18 | 27−30 |
ultra / 1080p | 12−14 | 21−24 |
QHD / 1440p | − | 16−18 |
low / 720p | 70−75 | 100−110 |
medium / 1080p | 30−33 | 55−60 |
The average gaming FPS of GRID K520 in Fortnite is 60% more, than FirePro M6000. | ||
high / 1080p | 14−16 | 27−30 |
ultra / 1080p | 12−14 | 21−24 |
QHD / 1440p | 3−4 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 30−35 | 55−60 |
medium / 1080p | 16−18 | 30−35 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 87% more, than FirePro M6000. | ||
low / 768p | 60−65 | 90−95 |
medium / 768p | 50−55 | 80−85 |
high / 1080p | 16−18 | 30−35 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 0−1 | 4−5 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 61% more, than FirePro M6000. | ||
high / 1080p | 6−7 | 10−11 |
ultra / 1080p | 4−5 | 8−9 |
4K / 2160p | 1−2 | 3−4 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 100% more, than FirePro M6000. | ||
low / 768p | 95−100 | 110−120 |
high / 1080p | 95−100 | − |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | 100−110 |
The average gaming FPS of GRID K520 in Minecraft is 13% more, than FirePro M6000. | ||
high / 1080p | 18−20 | 24−27 |
ultra / 1080p | 14−16 | 18−20 |
low / 720p | 35−40 | 60−65 |
medium / 1080p | 18−20 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 50% more, than FirePro M6000. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 8−9 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 12−14 | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 50% more, than FirePro M6000. | ||
low / 768p | 30−35 | 60−65 |
medium / 768p | 21−24 | 35−40 |
high / 1080p | 10−12 | 20−22 |
ultra / 1080p | 7−8 | 12−14 |
4K / 2160p | 6−7 | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 75% more, than FirePro M6000. | ||
low / 768p | 90−95 | 100−110 |
medium / 768p | 50−55 | 60−65 |
ultra / 1080p | 21−24 | 35−40 |
high / 768p | 40−45 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 25% more, than FirePro M6000. |
Full Specs
FirePro M6000 | GRID K520 | |
Architecture | GCN | Kepler |
Code name | Heathrow | GK104 |
Type | Mobile workstation | Workstation |
Release date | 1 July 2012 | 23 July 2013 |
Pipelines | 640 | 1536 |
Core clock speed | 750 MHz | 745 MHz |
Transistor count | 1,500 million | 3,540 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 32.00 | 95.36 |
Floating-point performance | 1,024 gflops | 2x 2,448 gflops |
Length | 267 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4500 MHz | 5000 MHz |
Memory bandwidth | 72 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 3.0 | |
Bus support | n/a | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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