FirePro V5800 vs GRID K520
In this comparison between FirePro V5800 and GRID K520 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5800 will be the best choice, for others GRID K520 will be their preference. Study the comparison tables below and make your choice.
FirePro V5800
GRID K520
Main Specs
FirePro V5800 | GRID K520 | |
Power consumption (TDP) | 74 Watt | 225 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
- GRID K520 has 204% more power consumption, than FirePro V5800.
- FirePro V5800 is connected by PCIe 2.0 x16, and GRID K520 uses PCIe 3.0 x16 interface.
- GRID K520 has 3 GB more memory, than FirePro V5800.
- Both cards are used in Desktops.
- FirePro V5800 is build with TeraScale 2 architecture, and GRID K520 - with Kepler.
- Core clock speed of GRID K520 is 55 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GRID K520 - by 28 nm process technology.
- GRID K520 is 38 mm longer, than FirePro V5800.
- Memory clock speed of GRID K520 is 1000 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 16−18 |
ultra / 1080p | 4−5 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 7−8 | 20−22 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 150% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 9−10 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 10−12 | 27−30 |
The average gaming FPS of GRID K520 in Battlefield 5 is 153% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GRID K520 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 210−220 |
medium / 768p | 100−110 | 180−190 |
ultra / 1080p | 50−55 | 100−110 |
QHD / 1440p | 27−30 | 55−60 |
4K / 2160p | 27−30 | 30−35 |
high / 768p | 75−80 | 140−150 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 73% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 19% more, than FirePro V5800. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 55−60 | 95−100 |
ultra / 1080p | 30−35 | 65−70 |
The average gaming FPS of GRID K520 in Dota 2 is 69% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 18−20 |
ultra / 1080p | 7−8 | 18−20 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 3−4 | 6−7 |
low / 720p | 18−20 | 40−45 |
medium / 1080p | 8−9 | 21−24 |
The average gaming FPS of GRID K520 in Far Cry 5 is 133% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 27−30 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | − | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 21−24 | 55−60 |
The average gaming FPS of GRID K520 in Fortnite is 103% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 27−30 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | 1−2 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 24−27 | 55−60 |
medium / 1080p | 12−14 | 30−35 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 150% more, than FirePro V5800. | ||
low / 768p | 50−55 | 90−95 |
medium / 768p | 40−45 | 80−85 |
high / 1080p | 10−12 | 30−35 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 4−5 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 96% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 8−9 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 6−7 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 166% more, than FirePro V5800. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GRID K520 in Minecraft is 19% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 24−27 |
ultra / 1080p | 14−16 | 18−20 |
low / 720p | 30−35 | 60−65 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 65% more, than FirePro V5800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 10−11 | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 122% more, than FirePro V5800. | ||
low / 768p | 21−24 | 60−65 |
medium / 768p | 16−18 | 35−40 |
high / 1080p | 9−10 | 20−22 |
ultra / 1080p | 6−7 | 12−14 |
4K / 2160p | − | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 153% more, than FirePro V5800. | ||
low / 768p | 85−90 | 100−110 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 35−40 |
high / 768p | 35−40 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 41% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GRID K520 | |
Architecture | TeraScale 2 | Kepler |
Code name | Juniper | GK104 |
Type | Workstation | Workstation |
Release date | 26 April 2010 | 23 July 2013 |
Pipelines | 800 | 1536 |
Core clock speed | 690 MHz | 745 MHz |
Transistor count | 1,040 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 95.36 |
Floating-point performance | 1,104.0 gflops | 2x 2,448 gflops |
Length | 229 mm | 267 mm |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 5000 MHz |
Memory bandwidth | 64 GB/s | 160.0 GB/s |
DirectX | 11.2 (11_0) | 12 (11_0) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |