GeForce GTX 1650 Ti vs GRID K520

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and GRID K520. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and GRID K520. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
GRID K520

Main Specs

  GeForce GTX 1650 Ti GRID K520
Power consumption (TDP) 75 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
 
  • GRID K520 has 200% more power consumption, than GeForce GTX 1650 Ti.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Both cards are used in Desktops.
  • GeForce GTX 1650 Ti is build with Turing architecture, and GRID K520 - with Kepler.
  • Core clock speed of GeForce GTX 1650 Ti is 785 MHz higher, than GRID K520.
  • GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and GRID K520 - by 28 nm process technology.
  • GRID K520 is 38 mm longer, than GeForce GTX 1650 Ti.
  • Memory clock speed of GeForce GTX 1650 Ti is 3000 MHz higher, than GRID K520.

Game benchmarks

high / 1080p 35−40 16−18
ultra / 1080p 24−27 9−10
QHD / 1440p 20−22 4−5
4K / 2160p 10−12 4−5
low / 720p 65−70 30−35
medium / 1080p 45−50 20−22
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 150% more, than GRID K520.

Full Specs

  GeForce GTX 1650 Ti GRID K520
Architecture Turing Kepler
Code name TU117 GK104
Type Desktop Workstation
Release date no data 23 July 2013
Pipelines 1024 1536
Core clock speed 1530 MHz 745 MHz
Boost Clock 1725 MHz
Transistor count 4,700 million 3,540 million
Manufacturing process technology 12 nm 28 nm
Texture fill rate 95.36
Floating-point performance 2x 2,448 gflops
Length 229 mm 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 8000 MHz 5000 MHz
Memory bandwidth 160.0 GB/s
DirectX 12_1 12 (11_0)
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 76 Mh/s