GeForce GTX 950A vs GRID K520
In this comparison between GeForce GTX 950A and GRID K520 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others GRID K520 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
GRID K520
Main Specs
GeForce GTX 950A | GRID K520 | |
Power consumption (TDP) | 75 Watt | 225 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | 1x 8-pin | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
- GRID K520 has 200% more power consumption, than GeForce GTX 950A.
- GeForce GTX 950A is connected by MXM-B (3.0), and GRID K520 uses PCIe 3.0 x16 interface.
- GRID K520 has 2 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and GRID K520 - with Kepler.
- Core clock speed of GeForce GTX 950A is 248 MHz higher, than GRID K520.
- GeForce GTX 950A and GRID K520 are manufactured by 28 nm process technology.
- Memory clock speed of GRID K520 is 2998 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 2−3 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 24−27 | 30−35 |
medium / 1080p | 14−16 | 20−22 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 33% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | 24−27 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 3−4 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 40−45 | 55−60 |
medium / 1080p | 21−24 | 27−30 |
The average gaming FPS of GRID K520 in Battlefield 5 is 33% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 950A and GRID K520 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 210−220 |
medium / 768p | 150−160 | 180−190 |
ultra / 1080p | 80−85 | 100−110 |
QHD / 1440p | 45−50 | 55−60 |
4K / 2160p | 30−33 | 30−35 |
high / 768p | 120−130 | 140−150 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 16% more, than GeForce GTX 950A. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 8% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 110−120 |
medium / 768p | 80−85 | 95−100 |
ultra / 1080p | 50−55 | 65−70 |
The average gaming FPS of GRID K520 in Dota 2 is 16% more, than GeForce GTX 950A. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 12−14 | 18−20 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 5−6 | 6−7 |
low / 720p | 30−35 | 40−45 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of GRID K520 in Far Cry 5 is 31% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 27−30 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | − | 16−18 |
low / 720p | 85−90 | 100−110 |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of GRID K520 in Fortnite is 26% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 27−30 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 6−7 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 40−45 | 55−60 |
medium / 1080p | 24−27 | 30−35 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 36% more, than GeForce GTX 950A. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 65−70 | 80−85 |
high / 1080p | 24−27 | 30−35 |
ultra / 1080p | 10−11 | 12−14 |
QHD / 1440p | 1−2 | 4−5 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 25% more, than GeForce GTX 950A. | ||
high / 1080p | 8−9 | 10−11 |
ultra / 1080p | 6−7 | 8−9 |
4K / 2160p | 2−3 | 3−4 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 40% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 110−120 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | 100−110 |
The average gaming FPS of GRID K520 in Minecraft is 4% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | 24−27 |
ultra / 1080p | 16−18 | 18−20 |
low / 720p | 45−50 | 60−65 |
medium / 1080p | 21−24 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than GeForce GTX 950A. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 9−10 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 20% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | 27−30 | 35−40 |
high / 1080p | 14−16 | 20−22 |
ultra / 1080p | 9−10 | 12−14 |
4K / 2160p | 7−8 | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 33% more, than GeForce GTX 950A. | ||
low / 768p | 95−100 | 100−110 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 35−40 |
high / 768p | 45−50 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 12% more, than GeForce GTX 950A. |
Full Specs
GeForce GTX 950A | GRID K520 | |
Architecture | Maxwell | Kepler |
Code name | GM107 | GK104 |
Type | Desktop | Workstation |
Release date | 13 March 2015 | 23 July 2013 |
Pipelines | 640 | 1536 |
Core clock speed | 993 MHz | 745 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,870 million | 3,540 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 44.96 | 95.36 |
Floating-point performance | 1,271 gflops | 2x 2,448 gflops |
Length | 267 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 5000 MHz |
Memory bandwidth | 32.03 GB/s | 160.0 GB/s |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 5.0 | 3.0 |
Bitcoin / BTC (SHA256) | 76 Mh/s | |