GRID K520 vs Quadro 7000

Find out if it is worth upgrading your current GPU setup by comparing GRID K520 and Quadro 7000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K520 and Quadro 7000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K520
Quadro 7000

Main Specs

  GRID K520 Quadro 7000
Power consumption (TDP) 225 Watt 204 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 6 GB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • GRID K520 has 10% more power consumption, than Quadro 7000.
  • GRID K520 is connected by PCIe 3.0 x16, and Quadro 7000 uses PCIe 2.0 x16 interface.
  • Quadro 7000 has 2 GB more memory, than GRID K520.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Quadro 7000 - with Fermi 2.0.
  • Core clock speed of GRID K520 is 94 MHz higher, than Quadro 7000.
  • GRID K520 is manufactured by 28 nm process technology, and Quadro 7000 - by 40 nm process technology.
  • GRID K520 is 19 mm longer, than Quadro 7000.
  • Memory clock speed of GRID K520 is 1596 MHz higher, than Quadro 7000.

Game benchmarks

high / 1080p 16−18 18−20
ultra / 1080p 9−10 10−11
QHD / 1440p 4−5 4−5
4K / 2160p 4−5 4−5
low / 720p 30−35 35−40
medium / 1080p 20−22 21−24
The average gaming FPS of Quadro 7000 in Assassin's Creed Odyssey is 14% more, than GRID K520.

Full Specs

  GRID K520 Quadro 7000
Architecture Kepler Fermi 2.0
Code name GK104 GF110
Type Workstation Workstation
Release date 23 July 2013 2 May 2012
Pipelines 1536 512
Core clock speed 745 MHz 651 MHz
Transistor count 3,540 million 3,000 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 41.66
Floating-point performance 2x 2,448 gflops 1,332 gflops
Length 267 mm 248 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 5000 MHz 3404 MHz
Memory bandwidth 160.0 GB/s 163.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 2.0
Bitcoin / BTC (SHA256) 76 Mh/s