GRID K520 vs Quadro K4200

When choosing between GRID K520 and Quadro K4200, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Quadro K4200.

Main Specs

  GRID K520 Quadro K4200
Power consumption (TDP) 225 Watt 108 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 8-pin 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • GRID K520 has 108% more power consumption, than Quadro K4200.
  • GRID K520 is connected by PCIe 3.0 x16, and Quadro K4200 uses PCIe 2.0 x16 interface.
  • GRID K520 and Quadro K4200 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • GRID K520 and Quadro K4200 are build with Kepler architecture.
  • Core clock speed of Quadro K4200 is 26 MHz higher, than GRID K520.
  • GRID K520 and Quadro K4200 are manufactured by 28 nm process technology.
  • GRID K520 is 26 mm longer, than Quadro K4200.
  • Memory clock speed of Quadro K4200 is 400 MHz higher, than GRID K520.

Game benchmarks

high / 1080p 16−18 21−24
ultra / 1080p 9−10 12−14
QHD / 1440p 4−5 7−8
4K / 2160p 4−5 5−6
low / 720p 30−35 40−45
medium / 1080p 20−22 27−30
The average gaming FPS of Quadro K4200 in Assassin's Creed Odyssey is 35% more, than GRID K520.

Full Specs

  GRID K520 Quadro K4200
Architecture Kepler Kepler
Code name GK104 GK104
Type Workstation Workstation
Release date 23 July 2013 22 July 2014
Pipelines 1536 1344
Core clock speed 745 MHz 771 MHz
Boost Clock 784 MHz
Transistor count 3,540 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 87.81
Floating-point performance 2x 2,448 gflops 2,107 gflops
Length 267 mm 241 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 5400 MHz
Memory bandwidth 160.0 GB/s 172.8 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0
Bitcoin / BTC (SHA256) 76 Mh/s 119 Mh/s
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