GRID K520 vs Quadro P500
When choosing between GRID K520 and Quadro P500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Quadro P500.
GRID K520
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Quadro P500 is a Laptop Graphics Card
Note: Quadro P500 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro P500 here:
Main Specs
GRID K520 | Quadro P500 | |
Power consumption (TDP) | 225 Watt | 30 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | No outputs | 3x mini-DisplayPort |
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- GRID K520 has 650% more power consumption, than Quadro P500.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GRID K520 has 2 GB more memory, than Quadro P500.
- GRID K520 is used in Desktops, and Quadro P500 - in Mobile workstations.
- GRID K520 is build with Kepler architecture, and Quadro P500 - with Pascal.
- Core clock speed of Quadro P500 is 710 MHz higher, than GRID K520.
- GRID K520 is manufactured by 28 nm process technology, and Quadro P500 - by 14 nm process technology.
- Memory clock speed of Quadro P500 is 12 MHz higher, than GRID K520.
Game benchmarks
high / 1080p | 16−18 | 8−9 |
ultra / 1080p | 9−10 | 5−6 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 20−22 | 10−11 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 100% more, than Quadro P500. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 30−33 |
medium / 1080p | 27−30 | 14−16 |
The average gaming FPS of GRID K520 in Battlefield 5 is 83% more, than Quadro P500. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID K520 and Quadro P500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 150−160 |
medium / 768p | 180−190 | 120−130 |
ultra / 1080p | 100−110 | 60−65 |
QHD / 1440p | 55−60 | 35−40 |
4K / 2160p | 30−35 | 27−30 |
high / 768p | 140−150 | 90−95 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 48% more, than Quadro P500. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 16% more, than Quadro P500. | ||
low / 768p | 110−120 | 85−90 |
medium / 768p | 95−100 | 65−70 |
ultra / 1080p | 65−70 | 40−45 |
The average gaming FPS of GRID K520 in Dota 2 is 43% more, than Quadro P500. | ||
high / 1080p | 18−20 | 10−11 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 4−5 |
low / 720p | 40−45 | 21−24 |
medium / 1080p | 21−24 | 10−11 |
The average gaming FPS of GRID K520 in Far Cry 5 is 90% more, than Quadro P500. | ||
high / 1080p | 27−30 | 16−18 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 55−60 | 27−30 |
The average gaming FPS of GRID K520 in Fortnite is 70% more, than Quadro P500. | ||
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 10−11 | 2−3 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 30−35 |
medium / 1080p | 30−35 | 16−18 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 87% more, than Quadro P500. | ||
low / 768p | 90−95 | 55−60 |
medium / 768p | 80−85 | 50−55 |
high / 1080p | 30−35 | 14−16 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | 4−5 | 0−1 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 66% more, than Quadro P500. | ||
high / 1080p | 10−11 | 5−6 |
ultra / 1080p | 8−9 | 4−5 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 14−16 | 7−8 |
The average gaming FPS of GRID K520 in Metro Exodus is 133% more, than Quadro P500. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GRID K520 in Minecraft is 13% more, than Quadro P500. | ||
high / 1080p | 24−27 | 18−20 |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 24−27 | 18−20 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 50% more, than Quadro P500. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 12−14 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 66% more, than Quadro P500. | ||
low / 768p | 60−65 | 30−33 |
medium / 768p | 35−40 | 20−22 |
high / 1080p | 20−22 | 10−12 |
ultra / 1080p | 12−14 | 7−8 |
4K / 2160p | 8−9 | 6−7 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 86% more, than Quadro P500. | ||
low / 768p | 100−110 | 90−95 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 35−40 | 21−24 |
high / 768p | 55−60 | 40−45 |
The average gaming FPS of GRID K520 in World of Tanks is 27% more, than Quadro P500. |
Full Specs
GRID K520 | Quadro P500 | |
Architecture | Kepler | Pascal |
Code name | GK104 | GP108 |
Type | Workstation | Mobile workstation |
Release date | 23 July 2013 | 14 November 2017 |
Pipelines | 1536 | 256 |
Core clock speed | 745 MHz | 1455 MHz |
Boost Clock | 1519 MHz | |
Transistor count | 3,540 million | 1,800 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 21.25 |
Floating-point performance | 2x 2,448 gflops | 679.9 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 5000 MHz | 5012 MHz |
Memory bandwidth | 160.0 GB/s | 32.1 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12.1 |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.0.1 |
CUDA | 3.0 | 6.1 |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | large | |
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