GRID K520 vs Quadro P5200 Max Q
In this comparison between GRID K520 and Quadro P5200 Max Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K520 will be the best choice, for others Quadro P5200 Max Q will be their preference. Study the comparison tables below and make your choice.
GRID K520
Quadro P5200 Max Q
Main Specs
GRID K520 | Quadro P5200 Max Q | |
Power consumption (TDP) | 225 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 16 GB |
Display Connectors | No outputs | No outputs |
- GRID K520 has 125% more power consumption, than Quadro P5200 Max Q.
- GRID K520 is connected by PCIe 3.0 x16, and Quadro P5200 Max Q uses MXM-B (3.0) interface.
- Quadro P5200 Max Q has 12 GB more memory, than GRID K520.
- Both cards are used in Desktops.
- GRID K520 is build with Kepler architecture, and Quadro P5200 Max Q - with Pascal.
- Core clock speed of Quadro P5200 Max Q is 571 MHz higher, than GRID K520.
- GRID K520 is manufactured by 28 nm process technology, and Quadro P5200 Max Q - by 16 nm process technology.
- Memory clock speed of Quadro P5200 Max Q is 2216 MHz higher, than GRID K520.
Game benchmarks
high / 1080p | 16−18 | 50−55 |
ultra / 1080p | 9−10 | 30−35 |
QHD / 1440p | 4−5 | 27−30 |
4K / 2160p | 4−5 | 14−16 |
low / 720p | 30−35 | 75−80 |
medium / 1080p | 20−22 | 60−65 |
The average gaming FPS of Quadro P5200 Max Q in Assassin's Creed Odyssey is 214% more, than GRID K520. | ||
high / 1080p | 24−27 | 75−80 |
ultra / 1080p | 21−24 | 70−75 |
QHD / 1440p | 9−10 | 55−60 |
4K / 2160p | 6−7 | 27−30 |
low / 720p | 55−60 | 130−140 |
medium / 1080p | 27−30 | 90−95 |
The average gaming FPS of Quadro P5200 Max Q in Battlefield 5 is 208% more, than GRID K520. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | − |
GRID K520 and Quadro P5200 Max Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 250−260 |
medium / 768p | 180−190 | 230−240 |
ultra / 1080p | 100−110 | − |
QHD / 1440p | 55−60 | 150−160 |
4K / 2160p | 30−35 | 100−110 |
high / 768p | 140−150 | 220−230 |
The average gaming FPS of Quadro P5200 Max Q in Counter-Strike: Global Offensive is 53% more, than GRID K520. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | − |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Quadro P5200 Max Q in Cyberpunk 2077 is 19% more, than GRID K520. | ||
low / 768p | 110−120 | 120−130 |
medium / 768p | 95−100 | 110−120 |
ultra / 1080p | 65−70 | 110−120 |
The average gaming FPS of Quadro P5200 Max Q in Dota 2 is 26% more, than GRID K520. | ||
high / 1080p | 18−20 | 65−70 |
ultra / 1080p | 18−20 | 60−65 |
QHD / 1440p | 16−18 | 40−45 |
4K / 2160p | 6−7 | 21−24 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 21−24 | 65−70 |
The average gaming FPS of Quadro P5200 Max Q in Far Cry 5 is 190% more, than GRID K520. | ||
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | 21−24 | 70−75 |
QHD / 1440p | 16−18 | 45−50 |
4K / 2160p | − | 21−24 |
low / 720p | 100−110 | 220−230 |
medium / 1080p | 55−60 | 140−150 |
The average gaming FPS of Quadro P5200 Max Q in Fortnite is 152% more, than GRID K520. | ||
high / 1080p | 27−30 | 85−90 |
ultra / 1080p | 21−24 | 65−70 |
QHD / 1440p | 10−11 | 50−55 |
4K / 2160p | 10−11 | 30−35 |
low / 720p | 55−60 | 130−140 |
medium / 1080p | 30−35 | 90−95 |
The average gaming FPS of Quadro P5200 Max Q in Forza Horizon 4 is 185% more, than GRID K520. | ||
low / 768p | 90−95 | 160−170 |
medium / 768p | 80−85 | 150−160 |
high / 1080p | 30−35 | 95−100 |
ultra / 1080p | 12−14 | 45−50 |
QHD / 1440p | 4−5 | 40−45 |
The average gaming FPS of Quadro P5200 Max Q in Grand Theft Auto V is 124% more, than GRID K520. | ||
high / 1080p | 10−11 | 35−40 |
ultra / 1080p | 8−9 | 30−35 |
QHD / 1440p | − | 24−27 |
4K / 2160p | 3−4 | 14−16 |
low / 720p | 30−35 | 95−100 |
medium / 1080p | 14−16 | 50−55 |
The average gaming FPS of Quadro P5200 Max Q in Metro Exodus is 235% more, than GRID K520. | ||
low / 768p | 110−120 | 120−130 |
medium / 1080p | 100−110 | − |
The average gaming FPS of Quadro P5200 Max Q in Minecraft is 8% more, than GRID K520. | ||
high / 1080p | 24−27 | 75−80 |
ultra / 1080p | 18−20 | 55−60 |
4K / 2160p | − | 18−20 |
low / 720p | 60−65 | 120−130 |
medium / 1080p | 24−27 | 85−90 |
The average gaming FPS of Quadro P5200 Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 160% more, than GRID K520. | ||
high / 1080p | 14−16 | 35−40 |
ultra / 1080p | 10−11 | 24−27 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−12 |
low / 720p | 30−35 | 95−100 |
medium / 1080p | 16−18 | 55−60 |
The average gaming FPS of Quadro P5200 Max Q in Red Dead Redemption 2 is 200% more, than GRID K520. | ||
low / 768p | 60−65 | 180−190 |
medium / 768p | 35−40 | 120−130 |
high / 1080p | 20−22 | 70−75 |
ultra / 1080p | 12−14 | 40−45 |
4K / 2160p | 8−9 | 24−27 |
The average gaming FPS of Quadro P5200 Max Q in The Witcher 3: Wild Hunt is 221% more, than GRID K520. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 60−65 | − |
ultra / 1080p | 35−40 | 65−70 |
high / 768p | 55−60 | − |
The average gaming FPS of Quadro P5200 Max Q in World of Tanks is 35% more, than GRID K520. |
Full Specs
GRID K520 | Quadro P5200 Max Q | |
Architecture | Kepler | Pascal |
Code name | GK104 | GP104 |
Type | Workstation | Workstation |
Release date | 23 July 2013 | 21 February 2018 |
Pipelines | 1536 | 2560 |
Core clock speed | 745 MHz | 1316 MHz |
Boost Clock | 1569 MHz | |
Transistor count | 3,540 million | 7,200 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 95.36 | 251.0 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 7216 MHz |
Memory bandwidth | 160.0 GB/s | 230.9 GB/s |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | 6.1 |
Bitcoin / BTC (SHA256) | 76 Mh/s | |