GRID K520 vs Radeon Pro W5500M
When choosing between GRID K520 and Radeon Pro W5500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Radeon Pro W5500M.
GRID K520
Radeon Pro W5500M
Main Specs
GRID K520 | Radeon Pro W5500M | |
Power consumption (TDP) | 225 Watt | 85 Watt |
Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | No outputs | No outputs |
- GRID K520 has 164% more power consumption, than Radeon Pro W5500M.
- GRID K520 is connected by PCIe 3.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
- GRID K520 and Radeon Pro W5500M have maximum RAM of 4 GB.
- Both cards are used in Desktops.
- GRID K520 is build with Kepler architecture, and Radeon Pro W5500M - with RDNA 1.0.
- GRID K520 is manufactured by 28 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
- Memory clock speed of Radeon Pro W5500M is 7000 MHz higher, than GRID K520.
Game benchmarks
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 4−5 | 3−4 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 30−33 |
medium / 1080p | 20−22 | 18−20 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 6% more, than Radeon Pro W5500M. | ||
high / 1080p | 24−27 | 21−24 |
ultra / 1080p | 21−24 | 20−22 |
QHD / 1440p | 9−10 | 6−7 |
4K / 2160p | 6−7 | 5−6 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 27−30 | 24−27 |
The average gaming FPS of GRID K520 in Battlefield 5 is 13% more, than Radeon Pro W5500M. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID K520 and Radeon Pro W5500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 200−210 |
medium / 768p | 180−190 | 170−180 |
ultra / 1080p | 100−110 | 95−100 |
QHD / 1440p | 55−60 | 50−55 |
4K / 2160p | 30−35 | 30−33 |
high / 768p | 140−150 | 130−140 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 6% more, than Radeon Pro W5500M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 4% more, than Radeon Pro W5500M. | ||
low / 768p | 110−120 | 100−110 |
medium / 768p | 95−100 | 90−95 |
ultra / 1080p | 65−70 | 60−65 |
The average gaming FPS of GRID K520 in Dota 2 is 8% more, than Radeon Pro W5500M. | ||
high / 1080p | 18−20 | 16−18 |
ultra / 1080p | 18−20 | 14−16 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 6−7 |
low / 720p | 40−45 | 35−40 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GRID K520 in Far Cry 5 is 10% more, than Radeon Pro W5500M. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 21−24 | 18−20 |
QHD / 1440p | 16−18 | 16−18 |
low / 720p | 100−110 | 95−100 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of GRID K520 in Fortnite is 9% more, than Radeon Pro W5500M. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 21−24 | 18−20 |
QHD / 1440p | 10−11 | 8−9 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 30−35 | 27−30 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 15% more, than Radeon Pro W5500M. | ||
low / 768p | 90−95 | 80−85 |
medium / 768p | 80−85 | 70−75 |
high / 1080p | 30−35 | 27−30 |
ultra / 1080p | 12−14 | 12−14 |
QHD / 1440p | 4−5 | 2−3 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 15% more, than Radeon Pro W5500M. | ||
high / 1080p | 10−11 | 9−10 |
ultra / 1080p | 8−9 | 7−8 |
4K / 2160p | 3−4 | 2−3 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GRID K520 in Metro Exodus is 16% more, than Radeon Pro W5500M. | ||
low / 768p | 110−120 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 100−110 | 100−110 |
GRID K520 and Radeon Pro W5500M have the same average FPS in Minecraft. | ||
high / 1080p | 24−27 | 21−24 |
ultra / 1080p | 18−20 | 16−18 |
low / 720p | 60−65 | 55−60 |
medium / 1080p | 24−27 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 10% more, than Radeon Pro W5500M. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 10−11 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 5% more, than Radeon Pro W5500M. | ||
low / 768p | 60−65 | 50−55 |
medium / 768p | 35−40 | 30−35 |
high / 1080p | 20−22 | 18−20 |
ultra / 1080p | 12−14 | 10−11 |
4K / 2160p | 8−9 | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 16% more, than Radeon Pro W5500M. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 35−40 | 30−35 |
high / 768p | 55−60 | 50−55 |
The average gaming FPS of GRID K520 in World of Tanks is 3% more, than Radeon Pro W5500M. |
Full Specs
GRID K520 | Radeon Pro W5500M | |
Architecture | Kepler | RDNA 1.0 |
Code name | GK104 | Navi 14 |
Type | Workstation | Workstation |
Release date | 23 July 2013 | 10 February 2020 |
Pipelines | 1536 | 1408 |
Core clock speed | 745 MHz | |
Boost Clock | 1450 MHz | |
Transistor count | 3,540 million | 6,400 million |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 95.36 | 127.6 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 12000 MHz |
Memory bandwidth | 160.0 GB/s | 192.0 GB/s |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |