GRID K520 vs Radeon R7 A360

When comparing GRID K520 and Radeon R7 A360, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K520 and Radeon R7 A360 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K520
Radeon R7 A360

Main Specs

  GRID K520 Radeon R7 A360
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID K520 is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GRID K520 has 3 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GRID K520 is 20 MHz higher, than Radeon R7 A360.
  • GRID K520 and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K520 is 4997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 9−10
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 1−2
medium / 1080p 20−22 0−1
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 3100% more, than Radeon R7 A360.

Full Specs

  GRID K520 Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK104 Meso
Type Workstation Desktop
Release date 23 July 2013 5 May 2015
Pipelines 1536 384
Core clock speed 745 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 3,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 23.52
Floating-point performance 2x 2,448 gflops 864.0 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 3.6 GB/s
Memory bandwidth 160.0 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.0
Bitcoin / BTC (SHA256) 76 Mh/s