GRID K520 vs Radeon R7 M270
When comparing GRID K520 and Radeon R7 M270, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K520 and Radeon R7 M270 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K520
Radeon R7 M270 is a Laptop Graphics Card
Note: Radeon R7 M270 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M270 here:
Main Specs
GRID K520 | Radeon R7 M270 | |
Power consumption (TDP) | 225 Watt | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | Not Listed |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K520 is connected by PCIe 3.0 x16, and Radeon R7 M270 uses PCIe 3.0 x8 interface.
- GRID K520 is used in Desktops, and Radeon R7 M270 - in Laptops.
- GRID K520 is build with Kepler architecture, and Radeon R7 M270 - with GCN.
- Core clock speed of Radeon R7 M270 is 80 MHz higher, than GRID K520.
- GRID K520 and Radeon R7 M270 are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 20−22 | 0−1 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 3100% more, than Radeon R7 M270. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M270 in Call of Duty: Warzone is 10% more, than GRID K520. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 100−110 | 7−8 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 16−18 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 478% more, than Radeon R7 M270. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R7 M270 in Cyberpunk 2077 is 15% more, than GRID K520. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 95−100 | 10−11 |
ultra / 1080p | 65−70 | 0−1 |
The average gaming FPS of GRID K520 in Dota 2 is 265% more, than Radeon R7 M270. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 55−60 | 0−1 |
The average gaming FPS of GRID K520 in Fortnite is 377% more, than Radeon R7 M270. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−35 | 0−1 |
low / 768p | 90−95 | 18−20 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 384% more, than Radeon R7 M270. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 3−4 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 110−120 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K520 in Minecraft is 49% more, than Radeon R7 M270. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 60−65 | 8−9 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 675% more, than Radeon R7 M270. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 60−65 | 0−1 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of GRID K520 in World of Tanks is 200% more, than Radeon R7 M270. |
Full Specs
GRID K520 | Radeon R7 M270 | |
Architecture | Kepler | GCN |
Code name | GK104 | Opal XT / Mars |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 7 January 2014 |
Pipelines | 1536 | 384 |
Core clock speed | 745 MHz | 825 MHz |
Transistor count | 3,540 million | 950 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 95.36 | 19.80 |
Floating-point performance | 2x 2,448 gflops | 633.6 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | Not Listed |
Vulkan | 1.1.126 | |
CUDA | 3.0 | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | medium sized | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
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